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Network live 11,639 servers online 47,599 players aboard 99 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[JP]Rustテストサーバー

Online EA 153.197.161.35:28037 checked 11m ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 7d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 100 players now 0% full
07-day averagepeak –
#15,396ranktop 69% · #499 in EA
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 91% in EA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18.9 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 20 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 20 Oct, 15:58 UTC 16:58 UK · 7d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct, 19:07 UTC FW 20:07 UK · 26d ago
    Force wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    18.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 23 on average 31 / 100
  2. [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 18 on average 11 / 100
  3. 【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 18 on average 11 / 200
  4. [JP] DON-tacos PvEEA · groups of 8+ · monthly · 11 on average 7 / 100
  5. #10-[搞就完了]10倍/10.28新档/无权/萌新首选EA · no group limit · 10 on average 14 / 100
  6. [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 10 on average 10 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

Where does [JP]Rustテストサーバー place among Rust servers?

On player hours over the last seven days, [JP]Rustテストサーバー ranks #15,396 overall and #499 in Asia, in the top 69% of all ranked servers.

Is [JP]Rustテストサーバー busy at the moment?

The current count is 0 players on 100 slots for [JP]Rustテストサーバー. The seven-day average for this server is 0 players.

Map and rules

On what map does [JP]Rustテストサーバー take place?

Size 4,500 and seed 2136158082 define the procedural map [JP]Rustテストサーバー runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.

What settings and rules should you know for [JP]Rustテストサーバー?

No gather rate appears in the name of [JP]Rustテストサーバー. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Carbon. VAC, Valve's anti-cheat, is switched on.

Server details

What is the location of [JP]Rustテストサーバー?

With its EA tag, [JP]Rustテストサーバー places itself in Asia. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 153.197.161.35:28037 is its address.

Does [JP]Rustテストサーバー perform well?

The 48-hour average for server fps stands at 96, never dipping below 58. Buildings, deployables and all the rest of the world pushed its entity count as high as 125,029. The highest memory reading was 4,444 MB. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is [JP]Rustテストサーバー, and is it currently online?

[JP]Rustテストサーバー is up and online at the moment. About 11 hours ago is when it last restarted, judged by the uptime it gives. It was up 168 of 168 hours over the last 7 full days, 100% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is [JP]Rustテストサーバー using?

The version on [JP]Rustテストサーバー is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

How does [JP]Rustテストサーバー handle its wipe days?

0 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.

How often does [JP]Rustテストサーバー wipe, and at what times?

Its rhythm cannot yet be told: too few of [JP]Rustテストサーバー's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 7 days 16 hours have passed since this world was made.

Tags and filters

Where does [JP]Rustテストサーバー appear across the Rust Wipe Tracker lists and filters?

You will find [JP]Rustテストサーバー on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Who is behind [JP]Rustテストサーバー?

[JP]Rustテストサーバー and 2 other servers we track both publish a crypto-cheer.jp hostname, which points to the same operator in all likelihood.

What is the meaning of the server tags on [JP]Rustテストサーバー?

gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins; EA (East Asia): The server browser files it under East Asia are the tags [JP]Rustテストサーバー publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

How do you connect to [JP]Rustテストサーバー?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 153.197.161.35:28037. Its website can be found at https://discord.com/invite/ksmqzJU3uX.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,EA,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slot count: 100.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon It uses Carbon for plugins.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.