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Tracking details

[JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe

Online EA 153.197.161.35:28017 checked 6m ago

biweekly wipes vanillacarbonpremium
Tracking number · connect
Wipe progress · wiped 13d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Fri 30 Oct, 04:32 UK Fri 30 Oct, 04:32 UTC in 22h · low confidence
1/ 150 players now 1% full
17-day averagepeak 7
#3,286ranktop 15% · #294 in EA
13d agolast wipebiweekly schedule
22hnext wipeFri 30 Oct, 04:32 UTC
Delivery history

Players, performance and rank

Players

AveragePeak
0246807:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 52% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next delivery expected

Next wipe Friday 30 October, 04:32 UTC · 04:32 UK, in 22h.

Its biweekly schedule tag · low confidence
14.2 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
5wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 7.5

Coming wipes

  1. 22hFri 30 Oct, 04:32 UTC04:32 UK
  2. 7d 12hThu 5 Nov, 19:00 UTC19:00 UKFW
  3. 14d 22hFri 13 Nov, 04:32 UTC04:32 UK
  4. 28d 22hFri 27 Nov, 04:32 UTC04:32 UK
  5. 35d 12hThu 3 Dec, 19:00 UTC19:00 UKFW
  6. 42d 22hFri 11 Dec, 04:32 UTC04:32 UK

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 28 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 30 Oct, 04:32 UTC04:32 UK · in 22h
    Next wipe expected · its biweekly schedule tag
  2. Fri 16 Oct, 04:32 UTC 05:32 UK · 13d ago
    Wipe delivered
    Peak
    5
    Crowd
    –
    Lasted
    running
    Players before
    0
  3. Thu 1 Oct, 19:05 UTC FW 20:05 UK · 27d ago
    Force wipe delivered
    Peak
    4
    Crowd
    halved by day 9
    Lasted
    14.4 days
    Players before
    0
  4. Thu 17 Sep, 19:00 UTC 20:00 UK · 41d ago
    Wipe delivered
    Peak
    7
    Crowd
    halved by day 6
    Lasted
    14 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 64 on average 20 / 200
  2. Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 41 on average 13 / 215
  3. Rustafied.com - SEA MediumEA · groups of 16+ · biweekly · 27 on average 11 / 100
  4. [SEA/KR/JP] Rusty Malaysia | Biweekly | VanillaEA · groups of 8+ · biweekly · 4 on average 7 / 200
  5. JP ONLY 2WEEK SOLO/DUO/TORIO#84EA · groups of 8+ · biweekly · 3 on average 1 / 60
  6. [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average 1 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

Where does [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe place among Rust servers?

Ranked #3,286 on player hours over the last seven days, [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe is #294 in Asia and in the top 15% of all ranked servers.

Is [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe busy at the moment?

The current count is 1 players on 150 slots for [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe. The seven-day figures show an average of 1 players and a peak of 7. Over the last 48 hours, the peak hour came at 10:00 UTC with an average of 5 players.

Map and rules

What is the current map on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?

The game generates the procedural map on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe at size 4,500 with seed 930824030. You can see the map on RustMaps from this page, since one size and seed give one map.

What settings and rules should you know for [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?

No gather rate appears in the name of [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. The plugins run on Carbon. The vanilla label is one it applies to itself: unchanged rates, kits and rules: Facepunch's standard game. Rust premium status is required to join. The VAC anti-cheat from Valve is enabled.

About the server

What is the location of [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?

With its EA tag, [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe places itself in Asia. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 153.197.161.35:28017.

How smoothly does [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe run?

The 48-hour average for server fps stands at 98, never dipping below 81. Buildings, deployables and all the rest of the world pushed its entity count as high as 122,965. 4,550 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

Is [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe up, and how good is its uptime?

Right now, [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe is online. Its reported uptime suggests a restart roughly 7 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe using?

The version on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

How does [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe handle its wipe days?

5 players is the average peak across its recent wipes. 28 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases it sank under half by day 7.5.

When does [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe wipe? What schedule does it follow?

The prediction follows its tag, because too few of [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe's wipes are on record to confirm the schedule. You can expect its next wipe on Friday 30 October at 04:32 UTC. The world it is running was made 13 days 1 hours. In its tags it posts a wipe every two weeks.

Server tags

On Rust Wipe Tracker, which lists and filters is [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe part of?

You will find [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe on the following Rust Wipe Tracker lists: Rust community servers, unmodded and Vanilla Rust servers. You will find it under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Who is behind [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?

A crypto-cheer.jp hostname is published by [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe, and by 2 other servers we track, so one operator most likely runs them all.

What is the meaning of the server tags on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?

gmrust (Game mode): Survival in standard Rust; mp150 (Max players): It holds 150 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^b (Biweekly): A wipe comes every fortnight; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^y (Carbon): Carbon, a plugin framework, is installed here; ^q (Premium): Rust premium status is required to join; EA (East Asia): Server browser category: East Asia are the tags [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What steps do you take to join [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?

Enter client.connect 153.197.161.35:28017 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Rust premium status is required to join.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^y,^b,^v,EA,gmrust,cs168909,^q,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp150
Max players It holds 150 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Wipe schedule

^b
Biweekly A wipe comes every fortnight.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's standard game.

Mods and access

^y
Carbon Carbon, a plugin framework, is installed here.
^q
Premium Rust premium status is required to join.

Region

EA
East Asia Server browser category: East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.