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Network live 11,844 servers online 90,018 players aboard 420 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rusthub.net | SD Preview Server [Staging]

Offline 156.236.84.207:28115 checked 29d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 29d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 20 players now 0% full
07-day averagepeak –
#15,200ranktop 64%
29d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct3 Oct5 Oct7 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 30 Sep, 09:17 UTC 10:17 UK · 29d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 29 Sep, 20:25 UTC 21:25 UK · 30d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  3. Mon 28 Sep, 22:21 UTC 23:21 UK · 30d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 118 on average 143 / 999
  2. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 91 on average 132 / 999
  3. [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average 25 / 150
  4. Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 36 on average 2 / 100
  5. AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average 16 / 100
  6. KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average 30 / 100
Help desk

Quick answers

From the figures on this page.

Player count

Where does Rusthub.net | SD Preview Server [Staging] place among Rust servers?

A seven-day player-hours count places Rusthub.net | SD Preview Server [Staging] at #15,200: the top 64% of every ranked server.

Is Rusthub.net | SD Preview Server [Staging] busy at the moment?

At the moment Rusthub.net | SD Preview Server [Staging] is offline, having last been seen 29 days 9 hours ago.

Map and rules

What are the rules on Rusthub.net | SD Preview Server [Staging], and what settings does it run?

No gather rate appears in the name of Rusthub.net | SD Preview Server [Staging]. 8 players is the group limit, since the game's default applies. You get build & creative here, building in a sandbox, gathering off. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Carbon. The VAC anti-cheat from Valve is enabled.

Operator and location

What location does Rusthub.net | SD Preview Server [Staging] run from?

No region is published by Rusthub.net | SD Preview Server [Staging]. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 156.236.84.207:28115.

What is the uptime of Rusthub.net | SD Preview Server [Staging], and is it online?

Offline for now: Rusthub.net | SD Preview Server [Staging] was last seen 29 days 9 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 28 September 2026.

What Rust version is Rusthub.net | SD Preview Server [Staging] using?

On Linux, Rusthub.net | SD Preview Server [Staging] runs Rust network protocol 2634 and build 166289. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What should you expect from wipe day on Rusthub.net | SD Preview Server [Staging]?

The average busiest point of its recent wipes was 2 players. After 1 hours the latest wipe's crowd hit its peak.

On what schedule does Rusthub.net | SD Preview Server [Staging] reset its map?

No next wipe can be predicted for Rusthub.net | SD Preview Server [Staging], which wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 29 days 12 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is Rusthub.net | SD Preview Server [Staging] part of?

These Rust Wipe Tracker lists take Rusthub.net | SD Preview Server [Staging]: Modded Rust servers, Rust build servers and Creative Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more.

What is the meaning of the server tags on Rusthub.net | SD Preview Server [Staging]?

The game's server browser picks up these Rusthub.net | SD Preview Server [Staging] tags: gmvanilla (Game mode): Vanilla survival gameplay; mp20 (Max players): It holds 20 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166289 (Build): Build number: 166289; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^c (Creative): A sandbox where you build what you like and skip gathering; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What steps do you take to join Rusthub.net | SD Preview Server [Staging]?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 156.236.84.207:28115.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^c,gmvanilla,cs166289,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp20
Max players It holds 20 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166289
Build Build number: 166289.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Gameplay

^c
Creative A sandbox where you build what you like and skip gathering.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.