BuildLab
Offline 157.173.25.164:47831 checked 2d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
every wipe as a delivery, newest first-
Wed 21 Oct, 20:02 UTC 21:02 UK · 8d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 2 Oct, 17:05 UTC 18:05 UK · 27d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- 19.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 37 / 999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 81 / 999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes 74 / 150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 113 / 150
- KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight 18 / 100
- AQRUX RUST BUILD | CREATIVE | SANDBOX 13 / 100
Quick answers
From the figures on this page.
Population
Where does BuildLab place among Rust servers?
In the top 42% of all ranked servers sits BuildLab, at #9,434 on hours played over seven days.
Is BuildLab busy at the moment?
At the moment BuildLab is offline, having last been seen 2 days 13 hours ago. Averaged over the past week: 1 players, peaking at 1.
Map and rules
Which map is active on BuildLab?
The map on BuildLab is procedural, produced by the game.
What are the rules on BuildLab, and what settings does it run?
No gather rate appears in the name of BuildLab. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is BuildLab based?
You will find no region published by BuildLab. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 157.173.25.164:47831.
What is the uptime of BuildLab, and is it online?
Offline for now: BuildLab was last seen 2 days 13 hours ago. 3% is the uptime for the last 7 full days, up for 5 of 168 hours. It was first seen by Rust Wipe Tracker on 30 September 2026.
What Rust version is BuildLab using?
Rust network protocol 2635 and build 168909 on Windows is what BuildLab runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
When does BuildLab wipe? What schedule does it follow?
There are too few of BuildLab's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 8 days 11 hours.
Tags and filters
Where does BuildLab appear across the Rust Wipe Tracker lists and filters?
You will find BuildLab on the following Rust Wipe Tracker lists: Modded Rust servers and Rust build servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on BuildLab?
gmrust (Game mode): Standard Rust survival is the game mode here; mp4 (Max players): It holds 4 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags BuildLab publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join BuildLab?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 157.173.25.164:47831.