Outback Modded 7x | AU/OCE
Online 157.211.49.86:28015 checked 8m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 2 November, 07:22 UTC · 07:22 UK, in 4d 7h.
Its weekly schedule tag · low confidenceComing wipes
- 4d 7hMon 2 Nov, 07:22 UTC07:22 UK
- 7d 18hThu 5 Nov, 19:00 UTC19:00 UKFW
- 11d 7hMon 9 Nov, 07:22 UTC07:22 UK
- 18d 7hMon 16 Nov, 07:22 UTC07:22 UK
- 25d 7hMon 23 Nov, 07:22 UTC07:22 UK
- 32d 7hMon 30 Nov, 07:22 UTC07:22 UK
- 35d 18hThu 3 Dec, 19:00 UTC19:00 UKFW
- 39d 7hMon 7 Dec, 07:22 UTC07:22 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.
Wipes
every wipe as a delivery, newest first-
Mon 2 Nov, 07:22 UTC07:22 UK · in 4d 7hNext wipe expected · its weekly schedule tag
-
Mon 12 Oct, 07:22 UTC 08:22 UK · 16d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct, 21:28 UTC FW 22:28 UK · 27d agoForce wipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 10.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- WARBANDITS.GG AU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE 5 / 100
- RustForNoobs.com | 10x | Clans | No BPs |x10 AU | Kits 1 / 100
- [AU] Winterust - 2x Main 4 / 75
- [AU] Winterust - 2x Mondays 15 / 75
- HollowServers.co AU 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPED 1 / 100
- 23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY 0 / 100
Quick answers
From the figures on this page.
Population
How does Outback Modded 7x | AU/OCE compare with other Rust servers in the rankings?
Over the past seven days, Outback Modded 7x | AU/OCE has climbed to #15,349 for player hours, putting it in the top 69% of all ranked servers.
How many players are on Outback Modded 7x | AU/OCE right now?
At the moment 0 players are on Outback Modded 7x | AU/OCE, which has 50 slots. For the last seven days the average player count was 0.
Server rules
On what map does Outback Modded 7x | AU/OCE take place?
The game generates the procedural map on Outback Modded 7x | AU/OCE at size 4,500 with seed 1337. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on Outback Modded 7x | AU/OCE?
Gather rate on Outback Modded 7x | AU/OCE is 7x, as its name says. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of Outback Modded 7x | AU/OCE?
No region tag comes from Outback Modded 7x | AU/OCE, but the name points to Oceania. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 157.211.49.86:28015 is its address.
Does Outback Modded 7x | AU/OCE perform well?
Server fps over the last 48 hours averaged 137; the lowest was 77. Buildings, deployables and all the rest of the world pushed its entity count as high as 204,132. 5,984 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.
How reliable is Outback Modded 7x | AU/OCE, and is it currently online?
Right now, Outback Modded 7x | AU/OCE is online. The uptime it reports puts its last restart at about 3 days 18 hours ago. 83% is the uptime for the last 7 full days, up for 139 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is Outback Modded 7x | AU/OCE using?
The version on Outback Modded 7x | AU/OCE is Rust network protocol 2635 and build 168909, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How does Outback Modded 7x | AU/OCE handle its wipe days?
At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 37 hours passed before the crowd peaked.
When does Outback Modded 7x | AU/OCE wipe? What schedule does it follow?
Since the record holds too few of Outback Modded 7x | AU/OCE's wipes to confirm the schedule, the prediction goes by its tag. Due on Monday 2 November at 07:22 UTC: its next wipe. The world it is running was made 16 days 16 hours. The tags state that it wipes each week.
Tags and filters
Where does Outback Modded 7x | AU/OCE appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Outback Modded 7x | AU/OCE: Oceania Rust servers and Modded Rust servers. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What is the meaning of the server tags on Outback Modded 7x | AU/OCE?
The game's server browser picks up these Outback Modded 7x | AU/OCE tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^w (Weekly): A wipe every week; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What steps do you take to join Outback Modded 7x | AU/OCE?
Enter client.connect 157.211.49.86:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.