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Network live 11,873 servers online 91,534 players aboard 380 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

テストサーバー

Online 157.85.88.112:29581 checked 8m ago

moddedoxidepve
Tracking number · connect
Wipe progress · wiped 15d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
1/ 50 players now 2% full
07-day averagepeak 4
#4,325ranktop 19%
15d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.6 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Wed 14 OctThu 8 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 14 Oct, 07:09 UTC 08:09 UK · 15d ago
    Wipe delivered
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 8 Oct, 16:02 UTC 17:02 UK · 20d ago
    Wipe delivered
    Peak
    4
    Crowd
    halved by day 1
    Lasted
    5.6 days
    Players before
    0
  3. Fri 2 Oct, 03:08 UTC 04:08 UK · 27d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    6.5 days
    Players before
    0
  4. Tue 29 Sep, 04:50 UTC 05:50 UK · 30d ago
    Wipe delivered
    Peak
    3
    Crowd
    held half
    Lasted
    2.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average 75 / 200
  2. QS『鱼山路』pve|耐玩|升级|突袭EA · groups of 8+ · 37 on average 8 / 100
  3. [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 35 on average 38 / 100
  4. Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 33 on average 56 / 100
  5. Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 21 on average 22 / 100
  6. 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average 19 / 88
Help desk

Quick answers

From the figures on this page.

Population

Where does テストサーバー place among Rust servers?

In the top 19% of all ranked servers sits テストサーバー, at #4,325 on hours played over seven days.

How many players are on テストサーバー right now?

The current count is 1 players on 50 slots for テストサーバー. Averaged over the past week: 0 players, peaking at 4. Over the last 48 hours, the peak hour came at 08:00 UTC with an average of 3 players.

Map and rules

On what map does テストサーバー take place?

Size 3,000 and seed 1 define the procedural map テストサーバー runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

What settings and rules should you know for テストサーバー?

No gather rate appears in the name of テストサーバー. The game's default applies: 8 players to a group at most. It runs pve, fighting between players is off. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.

About the server

In which region is テストサーバー based?

The name of テストサーバー points to Asia, though no region tag is published. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 157.85.88.112:29581 is its address.

How smoothly does テストサーバー run?

The 48-hour average for server fps stands at 238, never dipping below 224. The world held as many as 66,967 entities: buildings, deployables and the rest. Memory use peaked at 4,075 MB. Players feel a rising entity count and low fps as lag.

What is the uptime of テストサーバー, and is it online?

テストサーバー is up and online at the moment. The uptime it reports puts its last restart at about 7 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does テストサーバー operate?

The version on テストサーバー is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What happens on テストサーバー when wipe day arrives?

3 players is the average peak across its recent wipes. On the latest wipe, 6 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. Where that did not hold, it dropped below half by day 1.

On what schedule does テストサーバー reset its map?

No next wipe can be predicted for テストサーバー, which wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 15 days 8 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is テストサーバー part of?

These Rust Wipe Tracker lists take テストサーバー: Modded Rust servers and Best Rust PvE servers. On the server list, apply Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

What is the meaning of the server tags on テストサーバー?

Read off the game's server browser, the tags for テストサーバー are: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^p (PvE): No PvP here: the world is what threatens you; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What is the process to join テストサーバー?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 157.85.88.112:29581. Its website can be found at https://discord.com/invite/uk2Bfmnea.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE No PvP here: the world is what threatens you.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.