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Network live 11,755 servers online 61,286 players aboard 127 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Hop Town Studio - Roleplay Media

Offline 157.85.90.101:28015 checked 32d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 42d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 125 players now 0% full
07-day averagepeak –
#16,224ranktop 71%
42d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 15 Sep, 00:22 UTC 01:22 UK · 42d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 111 on average 134 / 999
  2. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average 148 / 999
  3. [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 51 on average 34 / 150
  4. Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average 29 / 100
  5. AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average 10 / 100
  6. KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 22 on average 28 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of Hop Town Studio - Roleplay Media against other Rust servers?

A seven-day player-hours count places Hop Town Studio - Roleplay Media at #16,224: the top 71% of every ranked server.

What is the current population on Hop Town Studio - Roleplay Media?

The last sighting of Hop Town Studio - Roleplay Media was 32 days 17 hours ago; it is offline right now.

Server rules

What is the current map on Hop Town Studio - Roleplay Media?

Size 4,750 and seed 966214 define the procedural map Hop Town Studio - Roleplay Media runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

What settings and rules should you know for Hop Town Studio - Roleplay Media?

No gather rate appears in the name of Hop Town Studio - Roleplay Media. 8 players is the group limit, since the game's default applies. You get build & creative here, building in a sandbox, gathering off. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.

Operator and location

What is the location of Hop Town Studio - Roleplay Media?

You will find no region published by Hop Town Studio - Roleplay Media. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 157.85.90.101:28015.

How reliable is Hop Town Studio - Roleplay Media, and is it currently online?

The current status for Hop Town Studio - Roleplay Media is offline, last seen 32 days 17 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Hop Town Studio - Roleplay Media using?

Rust network protocol 2633 and build 163794 on Linux is what Hop Town Studio - Roleplay Media runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

How does Hop Town Studio - Roleplay Media handle its wipe days?

The average busiest point of its recent wipes was 0 players. After 0 hours the latest wipe's crowd hit its peak.

How often does Hop Town Studio - Roleplay Media wipe, and at what times?

There are too few of Hop Town Studio - Roleplay Media's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 42 days 22 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is Hop Town Studio - Roleplay Media part of?

You will find Hop Town Studio - Roleplay Media on the following Rust Wipe Tracker lists: Modded Rust servers, Rust build servers, Creative Rust servers and Roleplay Rust servers and their wipes. On the server list, apply Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

What is the meaning of the server tags on Hop Town Studio - Roleplay Media?

gmrust (Game mode): Survival in standard Rust; mp125 (Max players): Slot count: 125; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^r (Roleplay): A server for roleplay; ^c (Creative): A sandbox where you build what you like and skip gathering; ^k (Build server): A place to design and practise bases; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Hop Town Studio - Roleplay Media publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

How do you connect to Hop Town Studio - Roleplay Media?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 157.85.90.101:28015.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2633,^r,^c,^k,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp125
Max players Slot count: 125.
ts8
Group limit 8 per team, which is the default.
v2633
Protocol Join only if your game runs protocol 2633.
cs163794
Build It runs game build 163794.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Gameplay

^r
Roleplay A server for roleplay.
^c
Creative A sandbox where you build what you like and skip gathering.
^k
Build server A place to design and practise bases.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.