Hop Town Studio - Roleplay Media
Offline 157.85.90.101:28015 checked 32d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 15 Sep, 00:22 UTC 01:22 UK · 42d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 134 / 999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 148 / 999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes 34 / 150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 29 / 100
- AQRUX RUST BUILD | CREATIVE | SANDBOX 10 / 100
- KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight 28 / 100
Quick answers
From the figures on this page.
Player activity
What is the ranking of Hop Town Studio - Roleplay Media against other Rust servers?
A seven-day player-hours count places Hop Town Studio - Roleplay Media at #16,224: the top 71% of every ranked server.
What is the current population on Hop Town Studio - Roleplay Media?
The last sighting of Hop Town Studio - Roleplay Media was 32 days 17 hours ago; it is offline right now.
Server rules
What is the current map on Hop Town Studio - Roleplay Media?
Size 4,750 and seed 966214 define the procedural map Hop Town Studio - Roleplay Media runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for Hop Town Studio - Roleplay Media?
No gather rate appears in the name of Hop Town Studio - Roleplay Media. 8 players is the group limit, since the game's default applies. You get build & creative here, building in a sandbox, gathering off. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of Hop Town Studio - Roleplay Media?
You will find no region published by Hop Town Studio - Roleplay Media. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 157.85.90.101:28015.
How reliable is Hop Town Studio - Roleplay Media, and is it currently online?
The current status for Hop Town Studio - Roleplay Media is offline, last seen 32 days 17 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Hop Town Studio - Roleplay Media using?
Rust network protocol 2633 and build 163794 on Linux is what Hop Town Studio - Roleplay Media runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How does Hop Town Studio - Roleplay Media handle its wipe days?
The average busiest point of its recent wipes was 0 players. After 0 hours the latest wipe's crowd hit its peak.
How often does Hop Town Studio - Roleplay Media wipe, and at what times?
There are too few of Hop Town Studio - Roleplay Media's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 42 days 22 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Hop Town Studio - Roleplay Media part of?
You will find Hop Town Studio - Roleplay Media on the following Rust Wipe Tracker lists: Modded Rust servers, Rust build servers, Creative Rust servers and Roleplay Rust servers and their wipes. On the server list, apply Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Hop Town Studio - Roleplay Media?
gmrust (Game mode): Survival in standard Rust; mp125 (Max players): Slot count: 125; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^r (Roleplay): A server for roleplay; ^c (Creative): A sandbox where you build what you like and skip gathering; ^k (Build server): A place to design and practise bases; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Hop Town Studio - Roleplay Media publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to Hop Town Studio - Roleplay Media?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 157.85.90.101:28015.