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Network live 11,642 servers online 45,345 players aboard 106 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Shockbyte Rust Server

Online 157.85.91.199:24489 checked 12m ago

moddedoxide
Tracking number · connect
Wipe progress

Resets: 6 new worlds this week, a reset every few hours rather than a wipe schedule.

Next wipe · ETA resets, no wipes
0/ 10 players now 0% full
17-day averagepeak 5
#3,435ranktop 15%
resetsno wipes6 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes
Delivery history

Players, performance and rank

Players

AveragePeak
0246809:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
  1. Wed 28 Oct, 21:56 UTC 21:56 UK · 10h ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Mon 26 Oct, 23:38 UTC 23:38 UK · 2d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Sun 25 Oct, 18:31 UTC 18:31 UK · 3d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Sat 24 Oct, 22:24 UTC 23:24 UK · 4d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    2
  5. Sat 24 Oct, 22:15 UTC 23:15 UK · 4d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  6. Sat 24 Oct, 21:29 UTC 22:29 UK · 4d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    3
  7. Thu 22 Oct, 02:17 UTC 03:17 UK · 7d ago
    World reset
    Peak
    3
    Crowd
    held half
    Lasted
    2.8 days
    Players before
    0
Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 114 on average 69 / 300
  2. RaidLabgroups of 8+ · 28 on average 0 / 50
  3. EU Hub 01EU · groups of 1000+ · 23 on average 1 / 3300
  4. 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 3 on average 5 / 300
  5. A Shockbyte Rust Servergroups of 8+ · 2 on average 0 / 40
  6. Warriorsgroups of 8+ · 2 on average 1 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

Where does A Shockbyte Rust Server place among Rust servers?

In the top 15% of all ranked servers sits A Shockbyte Rust Server, at #3,435 on hours played over seven days.

Is A Shockbyte Rust Server busy at the moment?

At the moment 0 players are on A Shockbyte Rust Server, which has 10 slots. Averaged over the past week: 1 players, peaking at 5. Over the last 48 hours, the peak hour came at 23:00 UTC with an average of 4 players.

Server rules

Which map is active on A Shockbyte Rust Server?

Size 3,500 and seed 2075728919 define the procedural map A Shockbyte Rust Server runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

What settings and rules should you know for A Shockbyte Rust Server?

You will not find a gather rate in the name of A Shockbyte Rust Server. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched off.

Operator and location

What location does A Shockbyte Rust Server run from?

You will find no region published by A Shockbyte Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 157.85.91.199:24489.

How smoothly does A Shockbyte Rust Server run?

The 48-hour average for server fps stands at 167, never dipping below 45. The world held as many as 71,421 entities: buildings, deployables and the rest. The highest memory reading was 3,506 MB. Players feel a rising entity count and low fps as lag.

Is A Shockbyte Rust Server up, and how good is its uptime?

Right now, A Shockbyte Rust Server is online. The uptime it reports puts its last restart at about 4 hours ago. 99% is the uptime for the last 6 full days, up for 143 of 144 hours. It was first seen by Rust Wipe Tracker on 22 October 2026.

On what Rust version does A Shockbyte Rust Server operate?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

When does A Shockbyte Rust Server wipe? What schedule does it follow?

No wipe schedule here: A Shockbyte Rust Server changes world every few hours, and none of those resets counts as a wipe.

Tags and listings

Where does A Shockbyte Rust Server appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take A Shockbyte Rust Server: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is the meaning of the server tags on A Shockbyte Rust Server?

Read off the game's server browser, the tags for A Shockbyte Rust Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What steps do you take to join A Shockbyte Rust Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 157.85.91.199:24489.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.