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Network live 11,805 servers online 82,372 players aboard 283 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

MarkTRust's Monkey Hole

Offline 157.85.93.252:29060 checked 14d ago

vanillamoddedoxide
Tracking number · connect
Wipe progress · wiped 18d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,173ranktop 70%
18d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 11 Oct, 13:14 UTC 14:14 UK · 18d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 118 on average 135 / 999
  2. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 92 on average 158 / 999
  3. [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average 20 / 150
  4. Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 36 on average 4 / 100
  5. AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average 16 / 100
  6. KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 24 on average 25 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

Where does MarkTRust's Monkey Hole place among Rust servers?

Over the past seven days, MarkTRust's Monkey Hole has climbed to #15,173 for player hours, putting it in the top 70% of all ranked servers.

Is MarkTRust's Monkey Hole busy at the moment?

At the moment MarkTRust's Monkey Hole is offline, having last been seen 14 days 21 hours ago.

Map and rules

On what map does MarkTRust's Monkey Hole take place?

Size 3,000 and seed 50000 define the procedural map MarkTRust's Monkey Hole runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What are the rules on MarkTRust's Monkey Hole, and what settings does it run?

The name of MarkTRust's Monkey Hole gives no gather rate. Up to 8 players can join a group, the default for the game. combat training is the mode, aim and PvP drills, with loot provided. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. Vanilla is the label it uses for itself: no altered rates, kits or rules: the game as shipped by Facepunch. The VAC anti-cheat from Valve is enabled.

Server details

What is the location of MarkTRust's Monkey Hole?

There is no region published for MarkTRust's Monkey Hole. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 157.85.93.252:29060.

Is MarkTRust's Monkey Hole up, and how good is its uptime?

Offline for now: MarkTRust's Monkey Hole was last seen 14 days 21 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 19 September 2026.

What Rust version is MarkTRust's Monkey Hole using?

The version on MarkTRust's Monkey Hole is Rust network protocol 2634 and build 167398, running on Linux. The same protocol is required to join, and Steam takes care of updating it.

Map resets

How does MarkTRust's Monkey Hole handle its wipe days?

At their busiest, its recent wipes drew an average of 0 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does MarkTRust's Monkey Hole wipe, and at what times?

Its rhythm cannot yet be told: too few of MarkTRust's Monkey Hole's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 18 days 8 hours.

Server tags

Where does MarkTRust's Monkey Hole appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include MarkTRust's Monkey Hole are: Modded Rust servers, Aim training servers, live, Rust build servers and Creative Rust servers. These are the filters that bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Creative ^c, Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on MarkTRust's Monkey Hole?

The game's server browser picks up these MarkTRust's Monkey Hole tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167398 (Build): It runs game build 167398; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^c (Creative): A sandbox where you build what you like and skip gathering; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^k (Build server): A place to design and practise bases; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What is the process to join MarkTRust's Monkey Hole?

Enter client.connect 157.85.93.252:29060 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^v,^c,^d,^k,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167398
Build It runs game build 167398.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as shipped by Facepunch.

Gameplay

^c
Creative A sandbox where you build what you like and skip gathering.
^d
Combat training Loot is handed to you for aim and PvP practice.
^k
Build server A place to design and practise bases.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.