serpanok build test
Offline 157.85.95.152:29472 checked 43d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 47 / 999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 109 / 999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes 64 / 150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 6 / 100
- AQRUX RUST BUILD | CREATIVE | SANDBOX 11 / 100
- KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight 9 / 100
Quick answers
From the figures on this page.
Player count
What is the ranking of serpanok build test against other Rust servers?
Over the past seven days, serpanok build test has climbed to #15,470 for player hours, putting it in the top – of all ranked servers.
What is the current population on serpanok build test?
The last sighting of serpanok build test was 43 days ago; it is offline right now.
Rules and settings
Which map is active on serpanok build test?
The game generates the procedural map that serpanok build test runs.
What settings and rules should you know for serpanok build test?
You will not find a gather rate in the name of serpanok build test. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of serpanok build test?
You will find no region published by serpanok build test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 157.85.95.152:29472.
How reliable is serpanok build test, and is it currently online?
The current status for serpanok build test is offline, last seen 43 days ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is serpanok build test using?
The version on serpanok build test is Rust network protocol 2633 and build 163493, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How often does serpanok build test wipe, and at what times?
Its rhythm cannot yet be told: too few of serpanok build test's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 49 days 6 hours.
Tags and listings
Where does serpanok build test appear across the Rust Wipe Tracker lists and filters?
You will find serpanok build test on the following Rust Wipe Tracker lists: Modded Rust servers and Rust build servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on serpanok build test?
gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs163493 (Build): It runs game build 163493; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags serpanok build test publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join serpanok build test?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 157.85.95.152:29472.