Skip to the page
Network live 11,829 servers online 89,289 players aboard 28 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

In Rust We Trust

Offline NA 159.26.100.225:28015 checked 9d ago

monthly wipes vanillamoddedoxide
Tracking number · connect
Wipe progress · wiped 25d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 23h · high confidence
0/ 100 players now 0% full
07-day averagepeak –
#15,308ranktop 70% · #1559 in NA
25d agolast wipemonthly schedule
7d 23hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct22 Oct24 Oct26 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 23h.

The force wipe · high confidence
1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 35d 23hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 23h
    Next wipe expected · the force wipe
  2. Thu 15 Oct, 04:29 UTC 05:29 UK · 13d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average 8 / 175
  2. Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average 6 / 90
  3. Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average 3 / 1000
  4. Testing GroundsNA · groups of 8+ · monthly · 2 on average 5 / 15
  5. Pine Hosting - Rust ServerNA · groups of 8+ · monthly · 1 on average 0 / 50
  6. Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average 2 / 50
Help desk

Quick answers

From the figures on this page.

Player activity

How does In Rust We Trust compare with other Rust servers in the rankings?

On player hours over the last seven days, In Rust We Trust ranks #15,308 overall and #1,559 in North America, in the top 70% of all ranked servers.

How many players are on In Rust We Trust right now?

The last sighting of In Rust We Trust was 9 days 5 hours ago; it is offline right now.

Map and rules

On what map does In Rust We Trust take place?

The map on In Rust We Trust is procedural, produced by the game.

Which settings and rules apply on In Rust We Trust?

You will not find a gather rate in the name of In Rust We Trust. Up to 8 players can join a group, the default for the game. roleplay is the mode, roleplay rules, jobs and towns. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. Vanilla is the label it uses for itself: unchanged rates, kits and rules: Facepunch's standard game. VAC, the anti-cheat from Valve, is active.

Server details

In which region is In Rust We Trust based?

Its NA tag puts In Rust We Trust in North America. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 159.26.100.225:28015.

What is the uptime of In Rust We Trust, and is it online?

The current status for In Rust We Trust is offline, last seen 9 days 5 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 16 October 2026.

On what Rust version does In Rust We Trust operate?

On Windows, In Rust We Trust runs Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What should you expect from wipe day on In Rust We Trust?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 23 hours passed before the crowd peaked.

How often does In Rust We Trust wipe, and at what times?

The only wipe In Rust We Trust takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running was made 25 days 2 hours. In its tags it publishes the wipe schedule: monthly.

Server tags

On Rust Wipe Tracker, which lists and filters is In Rust We Trust part of?

These Rust Wipe Tracker lists take In Rust We Trust: Modded Rust servers, Roleplay Rust servers and their wipes and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on In Rust We Trust?

Read off the game's server browser, the tags for In Rust We Trust are: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^r (Roleplay): Roleplay server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser files it under North America. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What steps do you take to join In Rust We Trust?

Enter client.connect 159.26.100.225:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,^r,NA,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players It holds 100 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Join only if your game runs protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's standard game.

Gameplay

^r
Roleplay Roleplay server.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.