#测试服务器
Offline EA 16.106.40.130:28417 checked 5d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 【炮炮PVE启蒙】纯净|特色|突袭|技能 38 / 200
- QS『鱼山路』pve|耐玩|升级|突袭 34 / 100
- [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 24 / 100
- Japan Tokyo - Vanilla PvE|JP|Beginner 15 / 100
- Japan Tokyo - Chill PvE|JP 11 / 100
- 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 18 / 88
Quick answers
From the figures on this page.
Population
What is the ranking of #测试服务器 against other Rust servers?
Ranked #15,310 on player hours over the last seven days, #测试服务器 is #479 in Asia and in the top 69% of all ranked servers.
How many players are on #测试服务器 right now?
At the moment #测试服务器 is offline, having last been seen 5 days 20 hours ago. For the last seven days the average player count was 0.
Map and rules
On what map does #测试服务器 take place?
The map on #测试服务器 is procedural, produced by the game.
Which settings and rules apply on #测试服务器?
No gather rate appears in the name of #测试服务器. The group limit is 16 players. You get pve here, other players cannot be fought. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The vanilla label is one it applies to itself: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, Valve's anti-cheat, is switched off.
Operator and location
What is the location of #测试服务器?
With its EA tag, #测试服务器 places itself in Asia. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 16.106.40.130:28417.
How reliable is #测试服务器, and is it currently online?
#测试服务器 is offline at the moment, with the last sighting 5 days 20 hours ago. It was up 0 of 120 hours over the last 5 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 23 October 2026.
On what Rust version does #测试服务器 operate?
On Windows, #测试服务器 runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
On what schedule does #测试服务器 reset its map?
Its rhythm cannot yet be told: too few of #测试服务器's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 10 days 16 hours.
Server tags
Where does #测试服务器 appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take #测试服务器: Modded Rust servers and Best Rust PvE servers. These are the filters that bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on #测试服务器?
Read off the game's server browser, the tags for #测试服务器 are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts16 (Group limit): Teams are limited to 16 players; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^p (PvE): No PvP here: the world is what threatens you; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EA (East Asia): In the server browser it appears under East Asia. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to #测试服务器?
Enter client.connect 16.106.40.130:28417 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.