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Network live 11,790 servers online 64,938 players aboard 124 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Japan Tokyo - Hard PvE|BPdrop|JP

Online EA 162.222.17.4:28045 checked 12m ago

vanillamoddedcarbonpve
Tracking number · connect
Wipe progress · wiped 26d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
1/ 100 players now 1% full
107-day averagepeak 31
#927ranktop 4% · #83 in EA
26d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
01020304023:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

01020304023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers, top 15% in EA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.3 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
89wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 OctThu 1 Oct
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 89, 5 hours in, with 13 in the queue.

Wipes

every wipe as a delivery, newest first
  1. Fri 2 Oct, 08:46 UTC 09:46 UK · 26d ago
    Wipe delivered
    Peak
    89 +13 queue
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 2 Oct, 01:04 UTC 02:04 UK · 26d ago
    Wipe delivered
    Peak
    89 +13 queue
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  3. Thu 1 Oct, 18:49 UTC FW 19:49 UK · 27d ago
    Force wipe delivered
    Peak
    89 +13 queue
    Crowd
    –
    Lasted
    0.3 days
    Players before
    3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average 18 / 200
  2. QS『鱼山路』pve|耐玩|升级|突袭EA · groups of 8+ · 37 on average 41 / 100
  3. [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average 34 / 100
  4. 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 21 on average 17 / 88
  5. [JP][PVE] パグさば Pug-Server ver 27 | 10/2~EA · groups of 16+ · 14 on average 5 / 100
  6. [纪元PVE] 工业|挂机|自动|死亡不掉|标点EA · groups of 8+ · 13 on average 11 / 100
Help desk

Quick answers

From the figures on this page.

Population

How does Japan Tokyo - Hard PvE|BPdrop|JP compare with other Rust servers in the rankings?

Ranked #927 on player hours over the last seven days, Japan Tokyo - Hard PvE|BPdrop|JP is #83 in Asia and in the top 4% of all ranked servers.

Is Japan Tokyo - Hard PvE|BPdrop|JP busy at the moment?

At the moment 1 players are on Japan Tokyo - Hard PvE|BPdrop|JP, which has 100 slots. The seven-day figures show an average of 10 players and a peak of 31. The busiest hour over the last 48 hours was 12:00 UTC, averaging 25 players.

Server rules

Which map is active on Japan Tokyo - Hard PvE|BPdrop|JP?

Size 5,500 is the procedural map on Japan Tokyo - Hard PvE|BPdrop|JP, which the game generates. Its name for the map: Custom Map.

What settings and rules should you know for Japan Tokyo - Hard PvE|BPdrop|JP?

The name of Japan Tokyo - Hard PvE|BPdrop|JP gives no gather rate. 16 players is the most a group can hold. You get pve here, fighting between players is off. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Carbon. By its own description it is vanilla: no altered rates, kits or rules: the game as shipped by Facepunch. VAC, Valve's anti-cheat, is switched on.

Operator and location

In which region is Japan Tokyo - Hard PvE|BPdrop|JP based?

The EA tag is how Japan Tokyo - Hard PvE|BPdrop|JP lists its location: Asia. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 162.222.17.4:28045 is its address.

How smoothly does Japan Tokyo - Hard PvE|BPdrop|JP run?

The 48-hour average for server fps stands at 30, never dipping below 30. Buildings, deployables and all the rest of the world pushed its entity count as high as 278,237. 10,195 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

Is Japan Tokyo - Hard PvE|BPdrop|JP up, and how good is its uptime?

You can find Japan Tokyo - Hard PvE|BPdrop|JP online at present. Its reported uptime suggests a restart roughly 10 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Japan Tokyo - Hard PvE|BPdrop|JP operate?

Rust network protocol 2635 and build 168909 on Linux is what Japan Tokyo - Hard PvE|BPdrop|JP runs. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What should you expect from wipe day on Japan Tokyo - Hard PvE|BPdrop|JP?

89 players is the average peak across its recent wipes. 5 hours into the latest wipe the crowd peaked, and 13 more stood in the queue.

When does Japan Tokyo - Hard PvE|BPdrop|JP wipe? What schedule does it follow?

No next wipe can be predicted for Japan Tokyo - Hard PvE|BPdrop|JP, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 26 days 13 hours have passed since this world was made.

Tags and listings

Where does Japan Tokyo - Hard PvE|BPdrop|JP appear across the Rust Wipe Tracker lists and filters?

You will find Japan Tokyo - Hard PvE|BPdrop|JP on the following Rust Wipe Tracker lists: Modded Rust servers and Best Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Average players: 10+ on average.

Which person or group runs Japan Tokyo - Hard PvE|BPdrop|JP?

A japantokyo.jp hostname is published by Japan Tokyo - Hard PvE|BPdrop|JP, and by 3 other servers we track, so one operator most likely runs them all.

How should you read the tags on Japan Tokyo - Hard PvE|BPdrop|JP?

The game's server browser picks up these Japan Tokyo - Hard PvE|BPdrop|JP tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): It holds 100 slots; ts16 (Group limit): Team size caps at 16; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^p (PvE): The world provides the danger, not other players; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins; EA (East Asia): The server browser files it under East Asia. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What steps do you take to join Japan Tokyo - Hard PvE|BPdrop|JP?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 162.222.17.4:28045. You will find its website at https://discord.com/invite/AH7FXJ2Xet.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^v,EA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp100
Max players It holds 100 slots.
ts16
Group limit Team size caps at 16.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as shipped by Facepunch.

Gameplay

^p
PvE The world provides the danger, not other players.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon It uses Carbon for plugins.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.