[JP] Japan Build Server | Creative
Online 162.43.74.201:28025 checked 7m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 7 Oct, 02:50 UTC 03:50 UK · 20d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Mon 14 Sep, 06:04 UTC 07:04 UK · 43d agoWipe delivered
- Peak
- 2
- Crowd
- halved by day 7
- Lasted
- 22.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Intoxicated SEA Sandbox - Creative | Build | Noclip 8 / 100
- 桃乐丝 UKN - 起床 | 死斗 | 训练 | 建筑 | 竞技场 1 / 50
- 『夜猫子』PVE1000倍/快乐建家/NPC建筑/F1刷物品 1 / 188
- 風紀委員 堤防部 1 / 30
- ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 0 / 150
- 【南瓜】Build-Test 9 / 101
Quick answers
From the figures on this page.
Player activity
Where does [JP] Japan Build Server | Creative place among Rust servers?
Over the past seven days, [JP] Japan Build Server | Creative has climbed to #3,834 for player hours, putting it in the top 17% of all ranked servers.
Is [JP] Japan Build Server | Creative busy at the moment?
At the moment 0 players are on [JP] Japan Build Server | Creative, which has 20 slots. The seven-day figures show an average of 1 players and a peak of 5. The busiest hour over the last 48 hours was 13:00 UTC, averaging 3 players.
Rules and settings
Which map is active on [JP] Japan Build Server | Creative?
The game generates the procedural map on [JP] Japan Build Server | Creative at size 1,500 with seed 1337. Size and seed match means the map matches, so you can view it on RustMaps from this page. The map goes by this name: Custom Map.
What settings and rules should you know for [JP] Japan Build Server | Creative?
The name of [JP] Japan Build Server | Creative gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Carbon supplies the plugins. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of [JP] Japan Build Server | Creative?
The name of [JP] Japan Build Server | Creative points to Asia, though no region tag is published. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 162.43.74.201:28025 is its address.
What is the performance like on [JP] Japan Build Server | Creative?
The 48-hour average for server fps stands at 232, never dipping below 157. Buildings, deployables and all the rest of the world pushed its entity count as high as 9,847. Memory use peaked at 1,674 MB. Players feel a rising entity count and low fps as lag.
Is [JP] Japan Build Server | Creative up, and how good is its uptime?
You can find [JP] Japan Build Server | Creative online at present. Its reported uptime suggests a restart roughly 5 days 3 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does [JP] Japan Build Server | Creative operate?
On Linux, [JP] Japan Build Server | Creative runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
What happens on [JP] Japan Build Server | Creative when wipe day arrives?
At their busiest, its recent wipes drew an average of 2 players. After 0 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. Where that did not hold, it dropped below half by day 7.
On what schedule does [JP] Japan Build Server | Creative reset its map?
To tell its rhythm we would need more of [JP] Japan Build Server | Creative's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 20 days 22 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is [JP] Japan Build Server | Creative part of?
These Rust Wipe Tracker lists take [JP] Japan Build Server | Creative: Modded Rust servers, Rust build servers and Creative Rust servers. These are the filters that bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the server tags on [JP] Japan Build Server | Creative?
The game's server browser picks up these [JP] Japan Build Server | Creative tags: gmrust (Game mode): Survival in standard Rust; mp20 (Max players): It holds 20 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join [JP] Japan Build Server | Creative?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 162.43.74.201:28025.