Project Halani PvE US | PVE | Plugin Heavy
Online 163.123.238.235:28015 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 0h.
The force wipe · high confidenceComing wipes
- 7d 0hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 0hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 0hNext wipe expected · the force wipe
-
Fri 16 Oct, 18:13 UTC 19:13 UK · 13d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct, 18:23 UTC FW 19:23 UK · 28d agoForce wipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 15 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing 32 / 200
- [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing 32 / 200
- Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet 77 / 100
- Zombie Land PVE Monthly | Raids | Skills | Custom Maps 18 / 100
- [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 21 / 150
- US | For all Mankind PVE | No Raiding/Killing/Stealing 15 / 200
Quick answers
From the figures on this page.
Player activity
Where does Project Halani PvE US | PVE | Plugin Heavy place among Rust servers?
In the top 69% of all ranked servers sits Project Halani PvE US | PVE | Plugin Heavy, at #15,310 on hours played over seven days.
Is Project Halani PvE US | PVE | Plugin Heavy busy at the moment?
At the moment 0 players are on Project Halani PvE US | PVE | Plugin Heavy, which has 60 slots. The seven-day average for this server is 0 players.
Server rules
What is the current map on Project Halani PvE US | PVE | Plugin Heavy?
Size 3,500 and seed 1534180400 define the procedural map Project Halani PvE US | PVE | Plugin Heavy runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on Project Halani PvE US | PVE | Plugin Heavy?
You will not find a gather rate in the name of Project Halani PvE US | PVE | Plugin Heavy. 8 players is the group limit, since the game's default applies. roleplay is the mode, roleplay rules, jobs and towns. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched off.
Operator and location
What is the location of Project Halani PvE US | PVE | Plugin Heavy?
The name of Project Halani PvE US | PVE | Plugin Heavy points to North America, though no region tag is published. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 163.123.238.235:28015.
How smoothly does Project Halani PvE US | PVE | Plugin Heavy run?
Averaged over the last 48 hours, server fps was 114, with a low of 59. Buildings, deployables and all the rest of the world pushed its entity count as high as 52,627. The highest memory reading was 3,507 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is Project Halani PvE US | PVE | Plugin Heavy up, and how good is its uptime?
You can find Project Halani PvE US | PVE | Plugin Heavy online at present. Its reported uptime suggests a restart roughly 2 days 10 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Project Halani PvE US | PVE | Plugin Heavy operate?
The version on Project Halani PvE US | PVE | Plugin Heavy is Rust network protocol 2634 and build 167781, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How does Project Halani PvE US | PVE | Plugin Heavy handle its wipe days?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 5 hours passed before the crowd peaked.
How often does Project Halani PvE US | PVE | Plugin Heavy wipe, and at what times?
Once a month is all Project Halani PvE US | PVE | Plugin Heavy wipes, along with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. You are playing a world created 13 days. Its tags carry a monthly wipe schedule.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Project Halani PvE US | PVE | Plugin Heavy part of?
The Rust Wipe Tracker lists that include Project Halani PvE US | PVE | Plugin Heavy are: Modded Rust servers, Best Rust PvE servers, Roleplay Rust servers and their wipes and North America Rust servers. On the server list, apply Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks and it appears.
What is the meaning of the server tags on Project Halani PvE US | PVE | Plugin Heavy?
The game's server browser picks up these Project Halani PvE US | PVE | Plugin Heavy tags: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): It holds 60 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): One wipe a month, alongside the force wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): The world provides the danger, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to Project Halani PvE US | PVE | Plugin Heavy?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 163.123.238.235:28015. You will find its website at https://halani.net.