CryptLab
Offline 165.73.228.215:28015 checked 24d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 6d 22h.
The force wipeWipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 6d 22hNext wipe expected · the force wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - EU East Long 316 / 350
- Rusty Moose |EU Monthly| 207 / 250
- [EU East] Facepunch 4 125 / 350
- [EU] Facepunch 1 162 / 400
- Rustopia.gg - US Large 93 / 200
- Rustafied.com - EU Long - Large 99 / 150
Quick answers
From the figures on this page.
Population
What is the ranking of CryptLab against other Rust servers?
Over the past seven days, CryptLab has climbed to #15,962 for player hours, putting it in the top 71% of all ranked servers.
What is the current population on CryptLab?
At the moment CryptLab is offline, having last been seen 24 days 23 hours ago.
Server rules
What is the current map on CryptLab?
Generated by the game with seed 797610231, the procedural map on CryptLab is size 3,500. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for CryptLab?
The name of CryptLab gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is CryptLab based?
No region is published by CryptLab. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 165.73.228.215:28015.
How reliable is CryptLab, and is it currently online?
CryptLab is offline at the moment, with the last sighting 24 days 23 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 4 October 2026.
On what Rust version does CryptLab operate?
The version on CryptLab is Rust network protocol 2634 and build 166652, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does CryptLab reset its map?
The estimate for CryptLab's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 25 days 9 hours have passed since this world was made. In its tags it publishes the wipe schedule: monthly.
Server tags
Where does CryptLab appear in Rust Wipe Tracker lists and filters?
You will find CryptLab on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly and it appears.
How should you read the tags on CryptLab?
Read off the game's server browser, the tags for CryptLab are: gmvanilla (Game mode): Vanilla survival gameplay; mp2 (Max players): Slot count: 2; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to CryptLab?
Enter client.connect 165.73.228.215:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.