[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen
Online 165.99.241.124:28080 checked 6m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 21h.
The force wipe · high confidenceComing wipes
- 7d 21hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 21hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 21hNext wipe expected · the force wipe
-
Thu 1 Oct, 23:25 UTC FW 00:25 UK · 26d agoForce wipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- vanilla + 0 / 75
- Rustafied.com - AU Long 11 / 100
- [AU] Facepunch Premium 1 4 / 250
- [AU] Facepunch 1 4 / 250
- AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP 3 / 500
- ClearRust - Monthly/PVE[AUS] For NOOBS 1 / 100
Quick answers
From the figures on this page.
Player count
Where does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen place among Rust servers?
Over the past seven days, [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen has climbed to #15,348 for player hours, putting it in the top 69% of all ranked servers.
How many players are on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen right now?
The current count is 0 players on 40 slots for [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen. Averaged over the past week: 0 players.
Rules and settings
On what map does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen take place?
The game generates the procedural map on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen at size 3,000 with seed 817263451. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?
You will not find a gather rate in the name of [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
About the server
In which region is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen based?
No region tag comes from [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen, but the name points to Oceania. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 165.99.241.124:28080.
How smoothly does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen run?
Server fps over the last 48 hours averaged 133; the lowest was 113. The world held as many as 48,787 entities: buildings, deployables and the rest. Memory use peaked at 1,953 MB. Lag, to players, means low fps alongside an entity count on the rise.
Is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen up, and how good is its uptime?
[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen is up and online at the moment. Its reported uptime suggests a restart roughly 24 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 23 September 2026.
What Rust version is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen using?
On Linux, [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
What should you expect from wipe day on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?
2 players is the average peak across its recent wipes. After 8 hours the latest wipe's crowd hit its peak.
When does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen wipe? What schedule does it follow?
Once a month is all [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen wipes, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 26 days 21 hours have passed since this world was made. Its tags carry a monthly wipe schedule.
Server tags
On Rust Wipe Tracker, which lists and filters is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen part of?
These Rust Wipe Tracker lists take [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen: Oceania Rust servers and Modded Rust servers. On the server list, apply Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it appears.
How should you read the tags on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?
Read off the game's server browser, the tags for [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen are: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?
Enter client.connect 165.99.241.124:28080 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. https://rustyragtags.github.io/ragtags-website/ is its website.