test01
Offline EA 167.17.68.81:28015 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers, top 81% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:49 UTC · 05:49 UK, in 14h.
Biweekly: 14 days after its last wipeWipes
every wipe as a delivery, newest first-
Fri 30 Oct, 05:49 UTC05:49 UK · in 14hNext wipe expected · biweekly: 14 days after its last wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - SEA Medium 397 / 425
- Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com 38 / 215
- Rustafied.com - SEA Medium 121 / 250
- [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla 14 / 200
- JP ONLY 2WEEK SOLO/DUO/TORIO#84 1 / 60
- [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly 5 / 100
Quick answers
From the figures on this page.
Population
What is the ranking of test01 against other Rust servers?
On player hours over the last seven days, test01 ranks #10,444 overall and #435 in Asia, in the top 47% of all ranked servers.
How many players are on test01 right now?
The last sighting of test01 was 6 days 12 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 1.
Rules and settings
What is the current map on test01?
The map on test01 is procedural, produced by the game.
What settings and rules should you know for test01?
The name of test01 gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is disabled.
Operator and location
What is the location of test01?
The EA tag is how test01 lists its location: Asia. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 167.17.68.81:28015 is its address.
Is test01 up, and how good is its uptime?
test01 is offline at the moment, with the last sighting 6 days 12 hours ago. 0% is the uptime for the last 5 full days, up for 0 of 120 hours. 23 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does test01 operate?
The version on test01 is Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does test01 reset its map?
The estimate for test01's next wipe comes from biweekly: 14 days after its last wipe. Due on Friday 30 October at 05:49 UTC: its next wipe. You are playing a world created 27 days 9 hours. A wipe schedule of once every two weeks appears in its tags.
Tags and listings
Where does test01 appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take test01: Rust community servers, unmodded. You will find it under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the tags on test01?
gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; EA (East Asia): Server browser category: East Asia are the tags test01 publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join test01?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 167.17.68.81:28015.