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Network live 11,713 servers online 43,388 players aboard 103 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rustafied.com - Test Server

Online 168.100.162.11:28025 checked 7m ago

vanillapremium
Tracking number · connect
Wipe progress

Resets: 18 new worlds this week, a reset every few hours rather than a wipe schedule.

Next wipe · ETA resets, no wipes
0/ ? players now
07-day averagepeak 1
#13,740ranktop 62%
resetsno wipes18 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75102:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

01020304002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
  1. Wed 28 Oct, 10:49 UTC 10:49 UK · 14h ago
    World reset
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    0
  2. Wed 28 Oct, 10:24 UTC 10:24 UK · 14h ago
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  3. Tue 27 Oct, 10:46 UTC 10:46 UK · 1d ago
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  4. Tue 27 Oct, 10:25 UTC 10:25 UK · 1d ago
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  5. Mon 26 Oct, 10:56 UTC 10:56 UK · 2d ago
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  6. Mon 26 Oct, 10:38 UTC 10:38 UK · 2d ago
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  7. Mon 26 Oct, 10:26 UTC 10:26 UK · 2d ago
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  8. Sun 25 Oct, 11:04 UTC 11:04 UK · 3d ago
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  9. Sun 25 Oct, 10:47 UTC 10:47 UK · 3d ago
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  10. Sun 25 Oct, 10:34 UTC 10:34 UK · 3d ago
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Show all 20 wipes
  1. Sun 25 Oct, 10:18 UTC 10:18 UK · 3d ago
    World reset
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    0
  2. Sat 24 Oct, 11:06 UTC 12:06 UK · 4d ago
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  3. Sat 24 Oct, 10:55 UTC 11:55 UK · 4d ago
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  4. Sat 24 Oct, 10:36 UTC 11:36 UK · 4d ago
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    0
  5. Sat 24 Oct, 10:22 UTC 11:22 UK · 4d ago
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    0
  6. Fri 23 Oct, 10:47 UTC 11:47 UK · 5d ago
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    0
  7. Thu 22 Oct, 11:05 UTC 12:05 UK · 6d ago
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  8. Thu 22 Oct, 10:24 UTC 11:24 UK · 6d ago
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  9. Wed 21 Oct, 10:41 UTC 11:41 UK · 7d ago
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  10. Wed 21 Oct, 10:04 UTC 11:04 UK · 7d ago
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Similar parcels

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Help desk

Quick answers

From the figures on this page.

Player activity

Where does Rustafied.com - Test Server place among Rust servers?

A seven-day player-hours count places Rustafied.com - Test Server at #13,740: the top 62% of every ranked server.

Is Rustafied.com - Test Server busy at the moment?

The current player count on Rustafied.com - Test Server is 0. Averaged over the past week: 0 players, peaking at 1. Over the last 48 hours, the peak hour came at 19:00 UTC with an average of 0 players.

Rules and settings

On what map does Rustafied.com - Test Server take place?

Size 4,500 and seed 2045827630 define the procedural map Rustafied.com - Test Server runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.

Which settings and rules apply on Rustafied.com - Test Server?

You will not find a gather rate in the name of Rustafied.com - Test Server. A group holds no more than 16 players. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. By its own description it is vanilla: played as Facepunch ships it, with rates, kits and rules unchanged. Rust premium status gets you in; without it you can't join. VAC, Valve's anti-cheat, is switched on.

Server details

In which region is Rustafied.com - Test Server based?

No region is published by Rustafied.com - Test Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 168.100.162.11:28025.

Does Rustafied.com - Test Server perform well?

Averaged over the last 48 hours, server fps was 30, with a low of 30. The world held as many as 119,000 entities: buildings, deployables and the rest. Memory use peaked at 2,367 MB. Players feel a rising entity count and low fps as lag.

What is the uptime of Rustafied.com - Test Server, and is it online?

Right now, Rustafied.com - Test Server is online. About 11 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 12 September 2026.

On what Rust version does Rustafied.com - Test Server operate?

On Linux, Rustafied.com - Test Server runs Rust network protocol 2635 and build 169498. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

How often does Rustafied.com - Test Server wipe, and at what times?

Those resets every few hours are not wipes, so Rustafied.com - Test Server keeps no wipe schedule.

Server tags

Where does Rustafied.com - Test Server appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Rustafied.com - Test Server are: Rust tutorial servers, Rust community servers, unmodded and Vanilla Rust servers. These are the filters that bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is the meaning of the server tags on Rustafied.com - Test Server?

gmrust (Game mode): Survival in standard Rust; mp0 (Max players): It holds 0 slots; ts16 (Group limit): Teams are limited to 16 players; v2635 (Protocol): To join, your game must match protocol 2635; cs169498 (Build): It runs game build 169498; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^q (Premium): Rust premium status gets you in; without it you can't join are the tags Rustafied.com - Test Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What steps do you take to join Rustafied.com - Test Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 168.100.162.11:28025. Rust premium status gets you in; without it you can't join. Its website can be found at https://www.rustafied.com/.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^v,^t,gmrust,cs169498,^q,ts16

Game

gmrust
Game mode Survival in standard Rust.
mp0
Max players It holds 0 slots.
ts16
Group limit Teams are limited to 16 players.
v2635
Protocol To join, your game must match protocol 2635.
cs169498
Build It runs game build 169498.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Difficulty

^v
Vanilla Played as Facepunch ships it, with rates, kits and rules unchanged.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Mods and access

^q
Premium Rust premium status gets you in; without it you can't join.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.