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Network live 11,620 servers online 32,393 players aboard 69 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Testserver

Online 168.100.162.11:28075 checked 7m ago

vanillapremium
Tracking number · connect
Wipe progress · wiped 17d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ ? players now
07-day averagepeak –
#15,351ranktop 69%
17d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
0123406:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

01020304006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sun 11 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 11 Oct, 22:00 UTC 23:00 UK · 17d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct, 16:53 UTC 17:53 UK · 27d ago
    Wipe delivered
    Peak
    1 +1 queue
    Crowd
    halved by day 1
    Lasted
    10.2 days
    Players before
    0
  3. Mon 28 Sep, 16:02 UTC 17:02 UK · 30d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    3 days
    Players before
    0
  4. Sat 26 Sep, 00:41 UTC 01:41 UK · 33d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    2.6 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average 147 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 130 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 15 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average 18 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 15 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average 45 / 200
Help desk

Quick answers

From the figures on this page.

Player count

Where does Testserver place among Rust servers?

A seven-day player-hours count places Testserver at #15,351: the top 69% of every ranked server.

Is Testserver busy at the moment?

At the moment 0 players are on Testserver. The seven-day average for this server is 0 players.

Rules and settings

Which map is active on Testserver?

Testserver uses a custom map of 3,750, and publishes the file so you can download it from this page.

What are the rules on Testserver, and what settings does it run?

The name of Testserver gives no gather rate. The group limit is 16 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. By its own description it is vanilla: played as Facepunch ships it, with rates, kits and rules unchanged. Join only if you hold Rust premium status. The VAC anti-cheat from Valve is enabled.

Server details

What is the location of Testserver?

You will find no region published by Testserver. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 168.100.162.11:28075.

How smoothly does Testserver run?

Server fps over the last 48 hours averaged 30; the lowest was 27. The world held as many as 94,000 entities: buildings, deployables and the rest. 4,019 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

What is the uptime of Testserver, and is it online?

Right now, Testserver is online. Its reported uptime suggests a restart roughly 3 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 22 September 2026.

On what Rust version does Testserver operate?

On Linux, Testserver runs Rust network protocol 2635 and build 169606. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

How does Testserver handle its wipe days?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. By day 1 it had fallen below half where the crowd did not hold.

How often does Testserver wipe, and at what times?

No next wipe can be predicted for Testserver, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 17 days 7 hours have passed since this world was made.

Tags and listings

Where does Testserver appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Testserver: Rust tutorial servers, Rust community servers, unmodded and Vanilla Rust servers. These are the filters that bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more.

How should you read the tags on Testserver?

Read off the game's server browser, the tags for Testserver are: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): It holds 0 slots; ts16 (Group limit): Teams are limited to 16 players; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs169606 (Build): It runs game build 169606; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^t (Tutorial on): The Facepunch tutorial is open to new players on this server; ^q (Premium): Join only if you hold Rust premium status; rustmaps (Custom tag): The owner or a plugin set this non-standard tag. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What is the process to join Testserver?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 168.100.162.11:28075. Join only if you hold Rust premium status. Its website can be found at https://www.rustafied.com/.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^v,^t,gmrust,cs169606,^q,ts16,rustmaps

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players It holds 0 slots.
ts16
Group limit Teams are limited to 16 players.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs169606
Build It runs game build 169606.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Played as Facepunch ships it, with rates, kits and rules unchanged.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to new players on this server.

Mods and access

^q
Premium Join only if you hold Rust premium status.

Other

rustmaps
Custom tag The owner or a plugin set this non-standard tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.