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Network live 11,690 servers online 52,970 players aboard 137 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

training_grounds

Online 168.100.162.11:28085 checked 10m ago

vanilla
Tracking number · connect
Wipe progress · wiped 16d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ ? players now
07-day averagepeak –
#15,335ranktop 69%
16d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
0123410:0013:0015:0003:0005:0008:00

Hourly average and peak, UTC.

Server performance

01020304010:0013:0015:0003:0005:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 12 OctWed 7 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 12 Oct, 15:25 UTC 16:25 UK · 16d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 7 Oct, 15:39 UTC 16:39 UK · 21d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    5 days
    Players before
    0
  3. Thu 1 Oct, 16:59 UTC 17:59 UK · 27d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    5.9 days
    Players before
    0
  4. Mon 28 Sep, 14:32 UTC 15:32 UK · 30d ago
    Wipe delivered
    Peak
    1 +1 queue
    Crowd
    –
    Lasted
    3.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average 355 / 400
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 327 / 350
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 35 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 33 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 50 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average 171 / 200
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of training_grounds against other Rust servers?

Over the past seven days, training_grounds has climbed to #15,335 for player hours, putting it in the top 69% of all ranked servers.

Is training_grounds busy at the moment?

training_grounds is showing 0 players at the moment. Averaged over the past week: 0 players.

Rules and settings

On what map does training_grounds take place?

Size 4,500 covers the custom map on training_grounds, whose file is published for download from this page.

Which settings and rules apply on training_grounds?

No gather rate appears in the name of training_grounds. The group limit is 16 players. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser files it under Community, as a community server. The vanilla label is one it applies to itself: no altered rates, kits or rules: the game as shipped by Facepunch. VAC, the anti-cheat from Valve, is active.

About the server

What is the location of training_grounds?

No region is published by training_grounds. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 168.100.162.11:28085.

What is the performance like on training_grounds?

The 48-hour average for server fps stands at 30, never dipping below 29. The world held as many as 137,229 entities: buildings, deployables and the rest. The highest memory reading was 3,931 MB. Lag, to players, means low fps alongside an entity count on the rise.

What is the uptime of training_grounds, and is it online?

You can find training_grounds online at present. The uptime it reports puts its last restart at about 4 hours ago. It was up 99 of 168 hours over the last 7 full days, 59% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is training_grounds using?

On Linux, training_grounds runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

How does training_grounds handle its wipe days?

At their busiest, its recent wipes drew an average of 0 players. After 2 hours the latest wipe's crowd hit its peak.

How often does training_grounds wipe, and at what times?

No next wipe can be predicted for training_grounds, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 16 days 18 hours have passed since this world was made.

Tags and listings

Where does training_grounds appear across the Rust Wipe Tracker lists and filters?

You will find training_grounds on the following Rust Wipe Tracker lists: Rust tutorial servers, Rust community servers, unmodded and Vanilla Rust servers. These are the filters that bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v and Tutorial on ^t; Group limit: 5 or more.

What is the meaning of the server tags on training_grounds?

gmrust (Game mode): Survival in standard Rust; mp0 (Max players): Slot count: 0; ts16 (Group limit): Team size caps at 16; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^t (Tutorial on): Facepunch's tutorial is available here for new players; rustmaps (Custom tag): The owner or a plugin set this non-standard tag are the tags training_grounds publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join training_grounds?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 168.100.162.11:28085. https://forum.rustafied.com/store/product/75-sea-medium/ is its website.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^v,^t,gmrust,cs168909,ts16,rustmaps

Game

gmrust
Game mode Survival in standard Rust.
mp0
Max players Slot count: 0.
ts16
Group limit Team size caps at 16.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as shipped by Facepunch.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

rustmaps
Custom tag The owner or a plugin set this non-standard tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.