[NA] Joe the Tank's FFA Server [Monthly]
Online NA 174.103.128.57:28015 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA, and #366 of the duo servers (top 87%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 7h.
The force wipe · high confidenceComing wipes
- 7d 7hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 7hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 7hNext wipe expected · the force wipe
-
Thu 1 Oct, 21:16 UTC FW 22:16 UK · 27d agoForce wipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RustedAK NOOBS DUO SOLOs 0 / 250
- US Limitless 2x Monthly Solo/Duo|No BP Wipes|Noob Friendly 33 / 200
- US RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP Wipe 7 / 150
- US Rusty Rats 2x Monthly | Solo/Duo | 50% Upkeep | No BP Wipe 2 / 200
- Edmonton Softcore Rust 3 / 50
- US Velt.gg 2x Monthly Solo/Duo | 50% Upkeep | No BP Wipes | x2 1 / 200
Quick answers
From the figures on this page.
Player count
How does [NA] Joe the Tank's FFA Server [Monthly] compare with other Rust servers in the rankings?
Ranked #15,323 on player hours over the last seven days, [NA] Joe the Tank's FFA Server [Monthly] is #1,507 in North America and in the top 69% of all ranked servers. The duo group puts it at #366.
What is the current population on [NA] Joe the Tank's FFA Server [Monthly]?
At the moment 0 players are on [NA] Joe the Tank's FFA Server [Monthly], which has 50 slots. Averaged over the past week: 0 players.
Rules and settings
On what map does [NA] Joe the Tank's FFA Server [Monthly] take place?
Size 3,500 and seed 589985 define the procedural map [NA] Joe the Tank's FFA Server [Monthly] runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on [NA] Joe the Tank's FFA Server [Monthly], and what settings does it run?
You will not find a gather rate in the name of [NA] Joe the Tank's FFA Server [Monthly]. The cap on a group is 2 players (duo). survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. By its own description it is vanilla: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is [NA] Joe the Tank's FFA Server [Monthly] based?
Its NA tag puts [NA] Joe the Tank's FFA Server [Monthly] in North America. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 174.103.128.57:28015.
What is the performance like on [NA] Joe the Tank's FFA Server [Monthly]?
Server fps over the last 48 hours averaged 159; the lowest was 138. The world held as many as 68,661 entities: buildings, deployables and the rest. 6,355 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.
Is [NA] Joe the Tank's FFA Server [Monthly] up, and how good is its uptime?
You can find [NA] Joe the Tank's FFA Server [Monthly] online at present. Its reported uptime suggests a restart roughly 15 days 3 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is [NA] Joe the Tank's FFA Server [Monthly] using?
The version on [NA] Joe the Tank's FFA Server [Monthly] is Rust network protocol 2634 and build 167781, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
What happens on [NA] Joe the Tank's FFA Server [Monthly] when wipe day arrives?
The average busiest point of its recent wipes was 2 players. On the latest wipe, 1 hours passed before the crowd peaked.
When does [NA] Joe the Tank's FFA Server [Monthly] wipe? What schedule does it follow?
[NA] Joe the Tank's FFA Server [Monthly] wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 14 hours have passed since this world was made. A wipe every month is the schedule given in its tags.
Server tags
On Rust Wipe Tracker, which lists and filters is [NA] Joe the Tank's FFA Server [Monthly] part of?
You will find [NA] Joe the Tank's FFA Server [Monthly] on the following Rust Wipe Tracker lists: Duo Rust servers, Modded Rust servers and North America Rust servers. On the server list, apply Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Monthly and it appears.
What is the meaning of the server tags on [NA] Joe the Tank's FFA Server [Monthly]?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slot count: 50; ts2 (Group limit): The team limit is 2; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon; NA (North America): In the server browser it appears under North America are the tags [NA] Joe the Tank's FFA Server [Monthly] publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to [NA] Joe the Tank's FFA Server [Monthly]?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 174.103.128.57:28015.