Local Rust Build
Offline 175.152.195.211:28025 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 153 / 999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 32 / 999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes 88 / 150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 50 / 100
- AQRUX RUST BUILD | CREATIVE | SANDBOX 44 / 100
- KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight 24 / 100
Quick answers
From the figures on this page.
Population
What is the ranking of Local Rust Build against other Rust servers?
In the top 43% of all ranked servers sits Local Rust Build, at #9,544 on hours played over seven days.
What is the current population on Local Rust Build?
At the moment Local Rust Build is offline, having last been seen 4 days 5 hours ago. Averaged over the past week: 0 players, peaking at 1.
Rules and settings
What is the current map on Local Rust Build?
A procedural map, generated by the game, is what Local Rust Build runs.
What are the rules on Local Rust Build, and what settings does it run?
You will not find a gather rate in the name of Local Rust Build. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
About the server
What location does Local Rust Build run from?
No region is published by Local Rust Build. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 175.152.195.211:28025.
What is the uptime of Local Rust Build, and is it online?
Local Rust Build is offline at the moment, with the last sighting 4 days 5 hours ago. It was up 8 of 120 hours over the last 5 full days, 7% of the time. It was first seen by Rust Wipe Tracker on 22 October 2026.
On what Rust version does Local Rust Build operate?
The version on Local Rust Build is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How often does Local Rust Build wipe, and at what times?
Its rhythm cannot yet be told: too few of Local Rust Build's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 6 days 3 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Local Rust Build part of?
The Rust Wipe Tracker lists that include Local Rust Build are: Modded Rust servers and Rust build servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Local Rust Build?
gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): It holds 4 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Local Rust Build publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join Local Rust Build?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 175.152.195.211:28025.