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Network live 11,829 servers online 89,289 players aboard 74 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

MrBuild

Online 176.147.0.117:28015 checked 1h ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 21d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
1/ 5 players now 20% full
17-day averagepeak 2
#6,762ranktop 30%
21d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75117:0020:0008:0011:0014:0017:00

Hourly average and peak, UTC.

Server performance

010020030040017:0020:0008:0011:0014:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

15.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3.5

The first 48 hours of its last wipes

Sun 18 OctTue 6 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 18 Oct, 07:39 UTC 08:39 UK · 10d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 6 Oct, 20:57 UTC 21:57 UK · 21d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 6
    Lasted
    11.4 days
    Players before
    0
  3. Wed 16 Sep, 17:33 UTC 18:33 UK · 42d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    20.1 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average 205 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 121 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 183 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average 126 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 19 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 50 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

Where does MrBuild place among Rust servers?

Over the past seven days, MrBuild has climbed to #6,762 for player hours, putting it in the top 30% of all ranked servers.

What is the current population on MrBuild?

At the moment 1 players are on MrBuild, which has 5 slots. The seven-day figures show an average of 1 players and a peak of 2. Over the last 48 hours, the peak hour came at 20:00 UTC with an average of 1 players.

Rules and settings

Which map is active on MrBuild?

Size 3,750 and seed 1802869665 define the procedural map MrBuild runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.

What settings and rules should you know for MrBuild?

The name of MrBuild gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.

Server details

In which region is MrBuild based?

No region is published by MrBuild. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 176.147.0.117:28015 is its address.

How smoothly does MrBuild run?

The 48-hour average for server fps stands at 144, never dipping below 92. Buildings, deployables and all the rest of the world pushed its entity count as high as 84,934. The highest memory reading was 2,363 MB. Lag, to players, means low fps alongside an entity count on the rise.

Is MrBuild up, and how good is its uptime?

You can find MrBuild online at present. About 9 hours ago is when it last restarted, judged by the uptime it gives. 11% is the uptime for the last 7 full days, up for 19 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does MrBuild operate?

The version on MrBuild is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What happens on MrBuild when wipe day arrives?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 1 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 0% of recent wipes. In the other cases it sank under half by day 3.5.

When does MrBuild wipe? What schedule does it follow?

No next wipe can be predicted for MrBuild, which wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 21 days 21 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is MrBuild part of?

The Rust Wipe Tracker lists that include MrBuild are: Modded Rust servers and Rust build servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on MrBuild?

gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags MrBuild publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

How do you connect to MrBuild?

Enter client.connect 176.147.0.117:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp5
Max players The server has 5 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.