test
Offline 176.9.18.206:20083 checked 15d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 14 Oct, 08:08 UTC 09:08 UK · 15d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Sat 3 Oct, 16:33 UTC 17:33 UK · 26d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 10.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 85 / 250
- Rustoria.co - EU East Long 116 / 200
- Rusty Moose |EU Main| 407 / 450
- Rustafied.com - EU Friday 24 / 100
- Rustoria.co - EU Main 484 / 525
- Rustoria.co - EU East Medium 371 / 425
Quick answers
From the figures on this page.
Player count
Where does test place among Rust servers?
Over the past seven days, test has climbed to #13,672 for player hours, putting it in the top 63% of all ranked servers.
Is test busy at the moment?
At the moment test is offline, having last been seen 15 days 9 hours ago.
Rules and settings
Which map is active on test?
A procedural map, generated by the game, is what test runs.
What are the rules on test, and what settings does it run?
No gather rate appears in the name of test. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. By its own description it is vanilla: unchanged rates, kits and rules: Facepunch's standard game. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of test?
You will find no region published by test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 176.9.18.206:20083.
How reliable is test, and is it currently online?
test is offline at the moment, with the last sighting 15 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is test using?
Rust network protocol 2634 and build 167781 on Linux is what test runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How does test handle its wipe days?
0 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
On what schedule does test reset its map?
Its rhythm cannot yet be told: too few of test's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 15 days 16 hours.
Tags and filters
Where does test appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take test: Rust community servers, unmodded and Vanilla Rust servers. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
How should you read the tags on test?
gmvanilla (Game mode): This is vanilla survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game are the tags test publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 176.9.18.206:20083.