Skrin's Build Server
Offline 178.119.69.190:28015 checked 15d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] 14 / 200
- CZ/EU Farming Industry PVE 0 / 50
- CZ/SK PVE!! No raid_No kill :-) RUSTUJ 2 / 30
- BroinRust [PVE CLASSIC EU/EA] 4 / 200
- BroinRust [PVE MOD EU/EA] 2 / 200
- CZ/SK RELAX PVE 0 / 30
Quick answers
From the figures on this page.
Player activity
How does Skrin's Build Server compare with other Rust servers in the rankings?
Over the past seven days, Skrin's Build Server has climbed to #15,230 for player hours, putting it in the top 71% of all ranked servers.
Is Skrin's Build Server busy at the moment?
The last sighting of Skrin's Build Server was 15 days 11 hours ago; it is offline right now.
Map and rules
What is the current map on Skrin's Build Server?
Generated by the game with seed 12345, the procedural map on Skrin's Build Server is size 3,000. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on Skrin's Build Server?
You will not find a gather rate in the name of Skrin's Build Server. Up to 8 players can join a group, the default for the game. pve is the mode, other players cannot be fought. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of Skrin's Build Server?
You will find no region published by Skrin's Build Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 178.119.69.190:28015.
How reliable is Skrin's Build Server, and is it currently online?
The current status for Skrin's Build Server is offline, last seen 15 days 11 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 12 October 2026.
On what Rust version does Skrin's Build Server operate?
On Windows, Skrin's Build Server runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does Skrin's Build Server wipe, and at what times?
To tell its rhythm we would need more of Skrin's Build Server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 17 days 3 hours.
Tags and filters
Where does Skrin's Build Server appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Skrin's Build Server are: Modded Rust servers, Rust build servers and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Skrin's Build Server?
Read off the game's server browser, the tags for Skrin's Build Server are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^p (PvE): No PvP here: the world is what threatens you; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to Skrin's Build Server?
Enter client.connect 178.119.69.190:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.