MyServerBuilder
Offline 178.158.221.112:28015 checked 13d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 89 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 124 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 96 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 79 / 700
- RustSpain.com | EU Main 25 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 18 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of MyServerBuilder against other Rust servers?
A seven-day player-hours count places MyServerBuilder at #12,872: the top 60% of every ranked server.
What is the current population on MyServerBuilder?
The last sighting of MyServerBuilder was 13 days 7 hours ago; it is offline right now.
Rules and settings
What is the current map on MyServerBuilder?
A procedural map, generated by the game, is what MyServerBuilder runs.
Which settings and rules apply on MyServerBuilder?
The name of MyServerBuilder gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Carbon. VAC, the anti-cheat from Valve, is active.
Server details
What location does MyServerBuilder run from?
You will find no region published by MyServerBuilder. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 178.158.221.112:28015 is its address.
Is MyServerBuilder up, and how good is its uptime?
The current status for MyServerBuilder is offline, last seen 13 days 7 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 13 October 2026.
On what Rust version does MyServerBuilder operate?
Rust network protocol 2634 and build 167781 on Windows is what MyServerBuilder runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does MyServerBuilder wipe? What schedule does it follow?
To tell its rhythm we would need more of MyServerBuilder's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 15 days.
Tags and listings
On Rust Wipe Tracker, which lists and filters is MyServerBuilder part of?
These Rust Wipe Tracker lists take MyServerBuilder: Modded Rust servers and Rust build servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the server tags on MyServerBuilder?
The game's server browser picks up these MyServerBuilder tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join MyServerBuilder?
Enter client.connect 178.158.221.112:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.