Old Souls PVE AU (Raidable Bases)
Online OC 180.150.91.79:28070 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers, top 57% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 7h.
The force wipe · high confidenceComing wipes
- 8d 7hThu 5 Nov, 19:00 UTC19:00 UKFW
- 36d 7hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 7hNext wipe expected · the force wipe
-
Thu 1 Oct, 20:12 UTC FW 21:12 UK · 26d agoForce wipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct, 10:54 UTC 11:54 UK · 27d agoWipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing 15 / 200
- [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing 9 / 200
- [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event 7 / 100
- BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| 3 / 50
- State of Flux | PVE | Kits | Events | +More 0 / 40
- [AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome 6 / 50
Quick answers
From the figures on this page.
Population
How does Old Souls PVE AU (Raidable Bases) compare with other Rust servers in the rankings?
Ranked #5,117 on player hours over the last seven days, Old Souls PVE AU (Raidable Bases) is #117 in Oceania and in the top 23% of all ranked servers.
Is Old Souls PVE AU (Raidable Bases) busy at the moment?
Checking now: 1 players on 50 slots at Old Souls PVE AU (Raidable Bases). The seven-day figures show an average of 0 players and a peak of 2. The busiest hour over the last 48 hours was 16:00 UTC, averaging 1 players.
Map and rules
What is the current map on Old Souls PVE AU (Raidable Bases)?
The game generates the procedural map on Old Souls PVE AU (Raidable Bases) at size 6,000 with seed 6543523. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for Old Souls PVE AU (Raidable Bases)?
No gather rate appears in the name of Old Souls PVE AU (Raidable Bases). 8 players is the group limit, since the game's default applies. pve is the mode, fighting between players is off. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is Old Souls PVE AU (Raidable Bases) based?
With its OC tag, Old Souls PVE AU (Raidable Bases) places itself in Oceania. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 180.150.91.79:28070.
How smoothly does Old Souls PVE AU (Raidable Bases) run?
The 48-hour average for server fps stands at 78, never dipping below 36. The world held as many as 258,189 entities: buildings, deployables and the rest. Memory use peaked at 5,147 MB. Players feel a rising entity count and low fps as lag.
What is the uptime of Old Souls PVE AU (Raidable Bases), and is it online?
Right now, Old Souls PVE AU (Raidable Bases) is online. About 14 hours ago is when it last restarted, judged by the uptime it gives. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does Old Souls PVE AU (Raidable Bases) operate?
Rust network protocol 2635 and build 168909 on Windows is what Old Souls PVE AU (Raidable Bases) runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
What happens on Old Souls PVE AU (Raidable Bases) when wipe day arrives?
At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 5 hours passed before the crowd peaked.
How often does Old Souls PVE AU (Raidable Bases) wipe, and at what times?
The only wipe Old Souls PVE AU (Raidable Bases) takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. You are playing a world created 26 days 15 hours. Its tags carry a monthly wipe schedule.
Server tags
On Rust Wipe Tracker, which lists and filters is Old Souls PVE AU (Raidable Bases) part of?
You will find Old Souls PVE AU (Raidable Bases) on the following Rust Wipe Tracker lists: Oceania Rust servers, Modded Rust servers and Best Rust PvE servers. On the server list, apply Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it appears.
How should you read the tags on Old Souls PVE AU (Raidable Bases)?
The game's server browser picks up these Old Souls PVE AU (Raidable Bases) tags: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; OC (Oceania): The server browser files it under Oceania. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join Old Souls PVE AU (Raidable Bases)?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 180.150.91.79:28070. https://discord.com/invite/SQEEQUARS4 is its website.
