In Rust We Trust
Offline NA 185.100.233.203:28015 checked 28d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 14h.
The force wipeWipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 14hNext wipe expected · the force wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
Where does In Rust We Trust place among Rust servers?
On player hours over the last seven days, In Rust We Trust ranks #16,757 overall and #1,679 in North America, in the top 70% of all ranked servers.
What is the current population on In Rust We Trust?
The last sighting of In Rust We Trust was 28 days 10 hours ago; it is offline right now.
Map and rules
Which map is active on In Rust We Trust?
The map on In Rust We Trust is procedural, produced by the game.
What settings and rules should you know for In Rust We Trust?
The name of In Rust We Trust gives no gather rate. 8 players is the group limit, since the game's default applies. It runs roleplay, roleplay rules with towns and jobs. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. Vanilla is the label it uses for itself: no altered rates, kits or rules: the game as shipped by Facepunch. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is In Rust We Trust based?
Its NA tag puts In Rust We Trust in North America. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 185.100.233.203:28015.
What is the uptime of In Rust We Trust, and is it online?
The current status for In Rust We Trust is offline, last seen 28 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 30 September 2026.
What Rust version is In Rust We Trust using?
Rust network protocol 2633 and build 165217 on Windows is what In Rust We Trust runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does In Rust We Trust reset its map?
The estimate for In Rust We Trust's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. You are playing a world created 31 days 3 hours. A wipe every month is the schedule given in its tags.
Server tags
Where does In Rust We Trust appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include In Rust We Trust are: Modded Rust servers, Roleplay Rust servers and their wipes and North America Rust servers. On the server list, apply Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it appears.
How should you read the tags on In Rust We Trust?
Read off the game's server browser, the tags for In Rust We Trust are: gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^m (Monthly): One wipe a month, alongside the force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^r (Roleplay): Roleplay server; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join In Rust We Trust?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 185.100.233.203:28015.