CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea
Online EU 185.189.255.110:35300 checked 12m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 13% in EU, and #69 of the duo servers (top 16%). Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Friday 30 October, 08:06 UTC · 08:06 UK, in 17h.
Every 47 hours · medium confidenceComing wipes
- 17hFri 30 Oct, 08:06 UTC08:06 UK
- 2d 16hSun 1 Nov, 07:14 UTC07:14 UK
- 4d 15hTue 3 Nov, 06:21 UTC06:21 UK
- 7d 4hThu 5 Nov, 19:00 UTC19:00 UKFW
- 8d 13hSat 7 Nov, 04:36 UTC04:36 UK
- 10d 13hMon 9 Nov, 03:44 UTC03:44 UK
- 12d 12hWed 11 Nov, 02:51 UTC02:51 UK
- 14d 11hFri 13 Nov, 01:59 UTC01:59 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 33, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 30 Oct, 08:06 UTC08:06 UK · in 17hNext wipe expected · every 47 hours
-
Wed 28 Oct, 08:59 UTC 08:59 UK · 1d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 6
-
Mon 26 Oct, 10:09 UTC 10:09 UK · 3d agoWipe delivered
- Peak
- 33
- Crowd
- –
- Lasted
- 2 days
- Players before
- 9
-
Sat 24 Oct, 09:03 UTC 10:03 UK · 5d agoWipe delivered
- Peak
- 40
- Crowd
- halved by day 1
- Lasted
- 2 days
- Players before
- 13
-
Thu 22 Oct, 09:56 UTC 10:56 UK · 7d agoWipe delivered
- Peak
- 47
- Crowd
- halved by day 1
- Lasted
- 2 days
- Players before
- 9
-
Tue 20 Oct, 08:57 UTC 09:57 UK · 9d agoWipe delivered
- Peak
- 32
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 5
-
Sun 18 Oct, 08:57 UTC 09:57 UK · 11d agoWipe delivered
- Peak
- 38
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 8
-
Fri 16 Oct, 08:58 UTC 09:58 UK · 13d agoWipe delivered
- Peak
- 38
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 11
-
Wed 14 Oct, 08:59 UTC 09:59 UK · 15d agoWipe delivered
- Peak
- 35
- Crowd
- halved by day 1
- Lasted
- 2 days
- Players before
- 5
-
Mon 12 Oct, 08:58 UTC 09:58 UK · 17d agoWipe delivered
- Peak
- 21
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 7
-
Sat 10 Oct, 08:57 UTC 09:57 UK · 19d agoWipe delivered
- Peak
- 34 +1 queue
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 10
Show all 20 wipes
-
Thu 8 Oct, 08:57 UTC 09:57 UK · 21d agoWipe delivered
- Peak
- 35 +2 queue
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 8
-
Tue 6 Oct, 08:56 UTC 09:56 UK · 23d agoWipe delivered
- Peak
- 28
- Crowd
- halved by day 1
- Lasted
- 2 days
- Players before
- 5
-
Sun 4 Oct, 08:57 UTC 09:57 UK · 25d agoWipe delivered
- Peak
- 39 +3 queue
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 13
-
Fri 2 Oct, 08:56 UTC 09:56 UK · 27d agoWipe delivered
- Peak
- 16
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 5
-
Wed 30 Sep, 08:56 UTC 09:56 UK · 29d agoWipe delivered
- Peak
- 29
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 3
-
Mon 28 Sep, 08:58 UTC 09:58 UK · 31d agoWipe delivered
- Peak
- 33 +1 queue
- Crowd
- halved by day 1
- Lasted
- 2 days
- Players before
- 10
-
Sat 26 Sep, 08:58 UTC 09:58 UK · 33d agoWipe delivered
- Peak
- 42 +1 queue
- Crowd
- halved by day 1
- Lasted
- 2 days
- Players before
- 26
-
Thu 24 Sep, 08:58 UTC 09:58 UK · 35d agoWipe delivered
- Peak
- 37 +2 queue
- Crowd
- halved by day 1
- Lasted
- 2 days
- Players before
- 9
-
Tue 22 Sep, 08:58 UTC 09:58 UK · 37d agoWipe delivered
- Peak
- 35 +2 queue
- Crowd
- halved by day 1
- Lasted
- 2 days
- Players before
- 6
-
Sun 20 Sep, 08:56 UTC 09:56 UK · 39d agoWipe delivered
- Peak
- 45 +2 queue
- Crowd
- halved by day 1
- Lasted
- 2 days
- Players before
- 6
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea 26 / 50
- [EU] SnowDiablo [X2] ONE GRID FPS+SMALL MAP 0 / 40
- #4 BroRust X5/X10|MAX 2|WIPE 27.10|TP|KIT|LOOT+|SHOP 31 / 100
- ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+ 1 / 100
- #1 BroRust X5/X10|MAX 3|WIPE 27.10|TP|KIT|LOOT+|SHOP 87 / 100
- #2 DOZA RUST X20/X50 | MAX3 | LOOT+ | ДЛЯ НОВИЧКОВ 17 / 100
Quick answers
From the figures on this page.
Population
What is the ranking of CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea against other Rust servers?
On player hours over the last seven days, CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea ranks #836 overall and #373 in Europe, in the top 4% of all ranked servers. In the duo group it ranks #69.
How many players are on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea right now?
The current count is 10 players on 50 slots for CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea. The seven-day figures show an average of 12 players and a peak of 47. The busiest hour over the last 48 hours was 14:00 UTC, averaging 34 players.
Rules and settings
Which map is active on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
Size 1,000 and seed 495277566 define the procedural map CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page. Its name for the map: CHOYKA MAPS.
What are the rules on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea, and what settings does it run?
Gather rate on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea is 2x, as its name says. 2 players is the most a group can hold (duo). It runs battlefield, kits and high rates for fast PvP. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The vanilla label is one it applies to itself: played as Facepunch ships it, with rates, kits and rules unchanged. The VAC anti-cheat from Valve is enabled.
Server details
In which region is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea based?
The EU tag is how CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea lists its location: Europe. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 185.189.255.110:35300.
How smoothly does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea run?
Server fps over the last 48 hours averaged 476; the lowest was 339. The world held as many as 10,132 entities: buildings, deployables and the rest. The highest memory reading was 1,633 MB. Lag, to players, means low fps alongside an entity count on the rise.
Is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea up, and how good is its uptime?
CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea is up and online at the moment. Its reported uptime suggests a restart roughly 12 hours ago. It was up 166 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea operate?
Rust network protocol 2635 and build 168909 on Windows is what CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
What happens on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea when wipe day arrives?
The average busiest point of its recent wipes was 40 players. After 1 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 50% of recent cases. In the other cases it sank under half by day 1.
How often does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea wipe, and at what times?
About every 2 days is how often CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea has wiped lately. Due on Friday 30 October at 08:06 UTC: its next wipe. 29 hours have passed since this world was made. The tags state that it wipes each week.
Server tags
On Rust Wipe Tracker, which lists and filters is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea part of?
These Rust Wipe Tracker lists take CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea: Rust servers with a 2x gather rate, Duo Rust servers, Rust servers in Europe, Modded Rust servers and Rust battlefield servers. These are the filters that bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 10; Average players: 10+ on average.
What is the meaning of the server tags on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
gmrust (Game mode): Survival in standard Rust; mp50 (Max players): It holds 50 slots; ts2 (Group limit): The team limit is 2; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): A wipe every week; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^i (Battlefield): PvP is fast, with kits and boosted rates; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): Server browser category: Europe are the tags CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 185.189.255.110:35300. Its website can be found at https://choyka.gamestores.app/#/app/store/.
