ServerName
Offline 185.90.102.73:28015 checked 19h ago
Resets: 6 new worlds this week, a reset every few hours rather than a wipe schedule.
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe-
Tue 27 Oct, 17:13 UTC 17:13 UK · 1d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
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Tue 27 Oct, 11:19 UTC 11:19 UK · 1d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Tue 27 Oct, 10:50 UTC 10:50 UK · 1d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Mon 26 Oct, 18:28 UTC 18:28 UK · 2d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
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Mon 26 Oct, 16:38 UTC 16:38 UK · 2d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
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Mon 26 Oct, 16:07 UTC 16:07 UK · 2d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 69 / 300
- RaidLab 0 / 50
- EU Hub 01 1 / 3300
- 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 5 / 300
- A Shockbyte Rust Server 0 / 40
- Warriors 1 / 100
Quick answers
From the figures on this page.
Player count
Where does ServerName place among Rust servers?
A seven-day player-hours count places ServerName at #5,910: the top 27% of every ranked server.
How many players are on ServerName right now?
The last sighting of ServerName was 19 hours ago; it is offline right now. Averaged over the past week: 1 players, peaking at 1. The busiest hour over the last 48 hours was 09:00 UTC, averaging 1 players.
Server rules
On what map does ServerName take place?
The map on ServerName is procedural, produced by the game.
Which settings and rules apply on ServerName?
You will not find a gather rate in the name of ServerName. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
Server details
In which region is ServerName based?
There is no region published for ServerName. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 185.90.102.73:28015 is its address.
How reliable is ServerName, and is it currently online?
Offline for now: ServerName was last seen 19 hours ago. It was up 37 of 168 hours over the last 7 full days, 22% of the time. The first sighting of it by Rust Wipe Tracker came on 8 October 2026.
On what Rust version does ServerName operate?
Rust network protocol 2635 and build 168909 on Windows is what ServerName runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does ServerName wipe, and at what times?
Those resets every few hours are not wipes, so ServerName keeps no wipe schedule.
Tags and filters
Where does ServerName appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take ServerName: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the server tags on ServerName?
The game's server browser picks up these ServerName tags: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to ServerName?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 185.90.102.73:28015.