Rust Build Server
Offline 186.78.139.225:28015 checked 44d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 194 / 999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 121 / 999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes 38 / 150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 1 / 100
- AQRUX RUST BUILD | CREATIVE | SANDBOX 35 / 100
- KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight 36 / 100
Quick answers
From the figures on this page.
Player activity
Where does Rust Build Server place among Rust servers?
A seven-day player-hours count places Rust Build Server at #15,418: the top – of every ranked server.
How many players are on Rust Build Server right now?
At the moment Rust Build Server is offline, having last been seen 44 days ago.
Map and rules
On what map does Rust Build Server take place?
The game generates the procedural map that Rust Build Server runs.
What settings and rules should you know for Rust Build Server?
No gather rate appears in the name of Rust Build Server. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Carbon supplies the plugins. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of Rust Build Server?
You will find no region published by Rust Build Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 186.78.139.225:28015.
How reliable is Rust Build Server, and is it currently online?
The current status for Rust Build Server is offline, last seen 44 days ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 15 September 2026.
On what Rust version does Rust Build Server operate?
On Windows, Rust Build Server runs Rust network protocol 2633 and build 163110. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
When does Rust Build Server wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Rust Build Server's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 55 days 13 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Rust Build Server part of?
The Rust Wipe Tracker lists that include Rust Build Server are: Modded Rust servers and Rust build servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Rust Build Server?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163110 (Build): It runs game build 163110; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon are the tags Rust Build Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join Rust Build Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 186.78.139.225:28015.