Outback Modded 7x | AU/OCE
Offline 187.14.93.92:28015 checked 25d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 17:02 UTC · 17:02 UK, in 1d 21h.
Weekly: 7 days after its last wipeWipes
every wipe as a delivery, newest first-
Thu 29 Oct, 17:02 UTC17:02 UK · in 1d 21hNext wipe expected · weekly: 7 days after its last wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How does Outback Modded 7x | AU/OCE compare with other Rust servers in the rankings?
In the top 69% of all ranked servers sits Outback Modded 7x | AU/OCE, at #16,019 on hours played over seven days.
How many players are on Outback Modded 7x | AU/OCE right now?
At the moment Outback Modded 7x | AU/OCE is offline, having last been seen 25 days 22 hours ago.
Map and rules
Which map is active on Outback Modded 7x | AU/OCE?
The game generates the procedural map that Outback Modded 7x | AU/OCE runs.
What settings and rules should you know for Outback Modded 7x | AU/OCE?
Gather rate on Outback Modded 7x | AU/OCE is 7x, as its name says. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of Outback Modded 7x | AU/OCE?
The name of Outback Modded 7x | AU/OCE points to Oceania, though no region tag is published. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 187.14.93.92:28015 is its address.
What is the uptime of Outback Modded 7x | AU/OCE, and is it online?
The current status for Outback Modded 7x | AU/OCE is offline, last seen 25 days 22 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 30 September 2026.
What Rust version is Outback Modded 7x | AU/OCE using?
The version on Outback Modded 7x | AU/OCE is Rust network protocol 2633 and build 162929, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does Outback Modded 7x | AU/OCE wipe? What schedule does it follow?
This next-wipe estimate for Outback Modded 7x | AU/OCE is based on weekly: 7 days after its last wipe. Thursday 29 October at 17:02 UTC is when its next wipe is due. You are playing a world created 47 days 2 hours. The tags state that it wipes each week.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Outback Modded 7x | AU/OCE part of?
You will find Outback Modded 7x | AU/OCE on the following Rust Wipe Tracker lists: Oceania Rust servers and Modded Rust servers. On the server list, apply Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly and it appears.
What is the meaning of the server tags on Outback Modded 7x | AU/OCE?
The game's server browser picks up these Outback Modded 7x | AU/OCE tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): It runs game build 162929; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join Outback Modded 7x | AU/OCE?
Enter client.connect 187.14.93.92:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.