Test Server Creative
Offline 187.15.104.106:28018 checked 41d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 44 / 999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 127 / 999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes 68 / 150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 1 / 100
- KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight 8 / 100
- AQRUX RUST BUILD | CREATIVE | SANDBOX 8 / 100
Quick answers
From the figures on this page.
Population
Where does Test Server Creative place among Rust servers?
A seven-day player-hours count places Test Server Creative at #13,273: the top – of every ranked server.
Is Test Server Creative busy at the moment?
At the moment Test Server Creative is offline, having last been seen 41 days 10 hours ago.
Rules and settings
Which settings and rules apply on Test Server Creative?
No gather rate appears in the name of Test Server Creative. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is Test Server Creative based?
You will find no region published by Test Server Creative. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 187.15.104.106:28018.
Is Test Server Creative up, and how good is its uptime?
Offline for now: Test Server Creative was last seen 41 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 18 September 2026.
On what Rust version does Test Server Creative operate?
Rust network protocol 2633 and build 162929 on Windows is what Test Server Creative runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does Test Server Creative wipe, and at what times?
There are too few of Test Server Creative's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 41 days 12 hours have passed since this world was made.
Tags and listings
Where does Test Server Creative appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Test Server Creative: Modded Rust servers, Rust build servers and Creative Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on Test Server Creative?
Read off the game's server browser, the tags for Test Server Creative are: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): The server has 3 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): Build number: 162929; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join Test Server Creative?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 187.15.104.106:28018.