Test Server Creative
Offline 187.15.134.240:28018 checked 38d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 246 / 999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 61 / 999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes 42 / 150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 5 / 100
- AQRUX RUST BUILD | CREATIVE | SANDBOX 45 / 100
- KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight 31 / 100
Quick answers
From the figures on this page.
Population
What is the ranking of Test Server Creative against other Rust servers?
A seven-day player-hours count places Test Server Creative at #15,515: the top – of every ranked server.
What is the current population on Test Server Creative?
At the moment Test Server Creative is offline, having last been seen 38 days 23 hours ago.
Server rules
Which settings and rules apply on Test Server Creative?
The name of Test Server Creative gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of Test Server Creative?
There is no region published for Test Server Creative. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 187.15.134.240:28018 is its address.
What is the uptime of Test Server Creative, and is it online?
Offline for now: Test Server Creative was last seen 38 days 23 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 20 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Test Server Creative using?
On Windows, Test Server Creative runs Rust network protocol 2633 and build 162929. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
When does Test Server Creative wipe? What schedule does it follow?
There are too few of Test Server Creative's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 39 days 3 hours.
Server tags
Where does Test Server Creative appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Test Server Creative are: Modded Rust servers, Rust build servers and Creative Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Test Server Creative?
gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): Slot count: 3; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs162929 (Build): It runs game build 162929; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Test Server Creative publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join Test Server Creative?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 187.15.134.240:28018.