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Network live 11,786 servers online 82,493 players aboard 160 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[EU/SWE] Playstar - SOLO - LARGE MAP

Online EU 192.121.44.42:28016 checked 10m ago

biweekly wipes vanillaoxidepremium
Tracking number · connect
Wipe progress · wiped 12d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 8d 4h · high confidence
10/ 50 players now 20% full
107-day averagepeak 26
#932ranktop 4% · #401 in EU
12d agolast wipebiweekly schedule
8d 4hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
0510152015:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers, top 14% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 4h.

The force wipe · high confidence
28 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
32wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 9

Coming wipes

  1. 8d 4hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 15d 1hThu 12 Nov, 16:39 UTC16:39 UK
  3. 36d 4hThu 3 Dec, 19:00 UTC19:00 UKFW
  4. 43d 1hThu 10 Dec, 16:39 UTC16:39 UK

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 34, 28 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 4h
    Next wipe expected · the force wipe
  2. Thu 15 Oct, 16:39 UTC 17:39 UK · 12d ago
    Wipe delivered
    Peak
    34
    Crowd
    –
    Lasted
    running
    Players before
    5
  3. Thu 1 Oct, 18:45 UTC FW 19:45 UK · 26d ago
    Force wipe delivered
    Peak
    33
    Crowd
    halved by day 8
    Lasted
    13.9 days
    Players before
    5
  4. Thu 17 Sep, 16:55 UTC 17:55 UK · 40d ago
    Wipe delivered
    Peak
    28
    Crowd
    halved by day 10
    Lasted
    14.1 days
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 263 on average 207 / 250
  2. Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 145 on average 57 / 100
  3. Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 34 on average 42 / 200
  4. Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 25 on average 17 / 200
  5. РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10EU · groups of 8+ · biweekly · 19 on average 3 / 200
  6. Rustopia.gg - EU MediumEU · groups of 12+ · biweekly · 18 on average 15 / 200
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of [EU/SWE] Playstar - SOLO - LARGE MAP against other Rust servers?

Ranked #932 on player hours over the last seven days, [EU/SWE] Playstar - SOLO - LARGE MAP is #401 in Europe and in the top 4% of all ranked servers.

What is the current population on [EU/SWE] Playstar - SOLO - LARGE MAP?

Checking now: 10 players on 50 slots at [EU/SWE] Playstar - SOLO - LARGE MAP. Averaged over the past week: 10 players, peaking at 26. The busiest hour over the last 48 hours was 21:00 UTC, averaging 12 players.

Server rules

What is the current map on [EU/SWE] Playstar - SOLO - LARGE MAP?

Generated by the game with seed 3587689, the procedural map on [EU/SWE] Playstar - SOLO - LARGE MAP is size 5,000. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on [EU/SWE] Playstar - SOLO - LARGE MAP, and what settings does it run?

The name of [EU/SWE] Playstar - SOLO - LARGE MAP gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. Plugins come from Oxide. Vanilla is the label it uses for itself: unchanged rates, kits and rules: Facepunch's standard game. Rust premium status is required to join. VAC, Valve's anti-cheat, is switched on.

Server details

What is the location of [EU/SWE] Playstar - SOLO - LARGE MAP?

The EU tag is how [EU/SWE] Playstar - SOLO - LARGE MAP lists its location: Europe. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 192.121.44.42:28016.

Does [EU/SWE] Playstar - SOLO - LARGE MAP perform well?

Server fps over the last 48 hours averaged 56; the lowest was 40. The world held as many as 191,505 entities: buildings, deployables and the rest. Memory use peaked at 4,935 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

Is [EU/SWE] Playstar - SOLO - LARGE MAP up, and how good is its uptime?

You can find [EU/SWE] Playstar - SOLO - LARGE MAP online at present. Its reported uptime suggests a restart roughly 10 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is [EU/SWE] Playstar - SOLO - LARGE MAP using?

Rust network protocol 2635 and build 168909 on Linux is what [EU/SWE] Playstar - SOLO - LARGE MAP runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What happens on [EU/SWE] Playstar - SOLO - LARGE MAP when wipe day arrives?

32 players is the average peak across its recent wipes. After 28 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases it sank under half by day 9.

On what schedule does [EU/SWE] Playstar - SOLO - LARGE MAP reset its map?

The wipe rhythm at [EU/SWE] Playstar - SOLO - LARGE MAP is every 4 weeks on Thursday at 16:39 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. You are playing a world created 12 days 22 hours. Its tags give the wipe schedule as every two weeks.

Tags and listings

Where does [EU/SWE] Playstar - SOLO - LARGE MAP appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take [EU/SWE] Playstar - SOLO - LARGE MAP: Rust servers in Europe, Rust community servers, unmodded and Vanilla Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average.

What is the meaning of the server tags on [EU/SWE] Playstar - SOLO - LARGE MAP?

The game's server browser picks up these [EU/SWE] Playstar - SOLO - LARGE MAP tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^q (Premium): Rust premium status is required to join; ^o (Oxide): The plugin framework here is Oxide (uMod); EU (Europe): The server browser files it under Europe. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

How do you connect to [EU/SWE] Playstar - SOLO - LARGE MAP?

Enter client.connect 192.121.44.42:28016 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Rust premium status is required to join. https://discord.com/invite/gxJm7Pv is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's standard game.

Mods and access

^q
Premium Rust premium status is required to join.
^o
Oxide The plugin framework here is Oxide (uMod).

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.