[EU/SWE] Playstar - SOLO - LARGE MAP
Online EU 192.121.44.42:28016 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 14% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 4h.
The force wipe · high confidenceComing wipes
- 8d 4hThu 5 Nov, 19:00 UTC19:00 UKFW
- 15d 1hThu 12 Nov, 16:39 UTC16:39 UK
- 36d 4hThu 3 Dec, 19:00 UTC19:00 UKFW
- 43d 1hThu 10 Dec, 16:39 UTC16:39 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 34, 28 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 4hNext wipe expected · the force wipe
-
Thu 15 Oct, 16:39 UTC 17:39 UK · 12d agoWipe delivered
- Peak
- 34
- Crowd
- –
- Lasted
- running
- Players before
- 5
-
Thu 1 Oct, 18:45 UTC FW 19:45 UK · 26d agoForce wipe delivered
- Peak
- 33
- Crowd
- halved by day 8
- Lasted
- 13.9 days
- Players before
- 5
-
Thu 17 Sep, 16:55 UTC 17:55 UK · 40d agoWipe delivered
- Peak
- 28
- Crowd
- halved by day 10
- Lasted
- 14.1 days
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - EU East Medium 207 / 250
- Rustafied.com - EU Medium - Large 57 / 100
- Rusty Moose |EU Biweekly| 42 / 200
- Rustoria.co - EU Medium 17 / 200
- РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10 3 / 200
- Rustopia.gg - EU Medium 15 / 200
Quick answers
From the figures on this page.
Population
What is the ranking of [EU/SWE] Playstar - SOLO - LARGE MAP against other Rust servers?
Ranked #932 on player hours over the last seven days, [EU/SWE] Playstar - SOLO - LARGE MAP is #401 in Europe and in the top 4% of all ranked servers.
What is the current population on [EU/SWE] Playstar - SOLO - LARGE MAP?
Checking now: 10 players on 50 slots at [EU/SWE] Playstar - SOLO - LARGE MAP. Averaged over the past week: 10 players, peaking at 26. The busiest hour over the last 48 hours was 21:00 UTC, averaging 12 players.
Server rules
What is the current map on [EU/SWE] Playstar - SOLO - LARGE MAP?
Generated by the game with seed 3587689, the procedural map on [EU/SWE] Playstar - SOLO - LARGE MAP is size 5,000. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on [EU/SWE] Playstar - SOLO - LARGE MAP, and what settings does it run?
The name of [EU/SWE] Playstar - SOLO - LARGE MAP gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. Plugins come from Oxide. Vanilla is the label it uses for itself: unchanged rates, kits and rules: Facepunch's standard game. Rust premium status is required to join. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of [EU/SWE] Playstar - SOLO - LARGE MAP?
The EU tag is how [EU/SWE] Playstar - SOLO - LARGE MAP lists its location: Europe. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 192.121.44.42:28016.
Does [EU/SWE] Playstar - SOLO - LARGE MAP perform well?
Server fps over the last 48 hours averaged 56; the lowest was 40. The world held as many as 191,505 entities: buildings, deployables and the rest. Memory use peaked at 4,935 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is [EU/SWE] Playstar - SOLO - LARGE MAP up, and how good is its uptime?
You can find [EU/SWE] Playstar - SOLO - LARGE MAP online at present. Its reported uptime suggests a restart roughly 10 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is [EU/SWE] Playstar - SOLO - LARGE MAP using?
Rust network protocol 2635 and build 168909 on Linux is what [EU/SWE] Playstar - SOLO - LARGE MAP runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What happens on [EU/SWE] Playstar - SOLO - LARGE MAP when wipe day arrives?
32 players is the average peak across its recent wipes. After 28 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases it sank under half by day 9.
On what schedule does [EU/SWE] Playstar - SOLO - LARGE MAP reset its map?
The wipe rhythm at [EU/SWE] Playstar - SOLO - LARGE MAP is every 4 weeks on Thursday at 16:39 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. You are playing a world created 12 days 22 hours. Its tags give the wipe schedule as every two weeks.
Tags and listings
Where does [EU/SWE] Playstar - SOLO - LARGE MAP appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take [EU/SWE] Playstar - SOLO - LARGE MAP: Rust servers in Europe, Rust community servers, unmodded and Vanilla Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average.
What is the meaning of the server tags on [EU/SWE] Playstar - SOLO - LARGE MAP?
The game's server browser picks up these [EU/SWE] Playstar - SOLO - LARGE MAP tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^q (Premium): Rust premium status is required to join; ^o (Oxide): The plugin framework here is Oxide (uMod); EU (Europe): The server browser files it under Europe. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to [EU/SWE] Playstar - SOLO - LARGE MAP?
Enter client.connect 192.121.44.42:28016 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Rust premium status is required to join. https://discord.com/invite/gxJm7Pv is its website.
