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Network live 11,899 servers online 104,128 players aboard 421 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

TEST SERVER

Offline 194.147.90.159:35000 checked 34d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 37d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 600 players now 0% full
07-day averagepeak –
#16,363ranktop 71%
37d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.7 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 17 SepSun 13 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 17 Sep, 16:53 UTC 17:53 UK · 42d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 13 Sep, 23:10 UTC 00:10 UK · 45d ago
    Wipe delivered
    Peak
    4
    Crowd
    halved by day 1
    Lasted
    3.7 days
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 729 on average 1,280 / 1500
  2. R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 219 on average 364 / 475
  3. RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 84 on average 153 / 400
  4. DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVPgroups of 30+ · weekly · 70 on average 146 / 250
  5. R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 38 on average 101 / 400
  6. [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 30 on average 53 / 75
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of TEST SERVER against other Rust servers?

In the top 71% of all ranked servers sits TEST SERVER, at #16,363 on hours played over seven days.

What is the current population on TEST SERVER?

The last sighting of TEST SERVER was 34 days 4 hours ago; it is offline right now.

Map and rules

Which map is active on TEST SERVER?

The game generates the procedural map on TEST SERVER at size 6,000 with seed 1337. You can see the map on RustMaps from this page, since one size and seed give one map. The map goes by this name: TEST MAP.

What settings and rules should you know for TEST SERVER?

The name of TEST SERVER gives no gather rate. The group limit is 100000 players. minigames & battle royale is the mode, battle royale, parkour, Bedwars and arenas. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. VAC, Valve's anti-cheat, is switched on.

Operator and location

What location does TEST SERVER run from?

No region is published by TEST SERVER. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 194.147.90.159:35000 is its address.

What is the uptime of TEST SERVER, and is it online?

The current status for TEST SERVER is offline, last seen 34 days 4 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is TEST SERVER using?

On Windows, TEST SERVER runs Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

How does TEST SERVER handle its wipe days?

2 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 0% of recent wipes. By day 1 it had fallen below half where the crowd did not hold.

When does TEST SERVER wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of TEST SERVER's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 37 days 16 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is TEST SERVER part of?

You will find TEST SERVER on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more.

What is the meaning of the server tags on TEST SERVER?

gmrust (Game mode): Standard Rust survival is the game mode here; mp600 (Max players): Slot count: 600; ts100000 (Group limit): Team size caps at 100000; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $rRU (Region code): RU is the region code set for this server; ^e (Minigames): Minigames include arenas, Bedwars and parkour; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon are the tags TEST SERVER publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

How do you connect to TEST SERVER?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 194.147.90.159:35000.

Server tags

what each one means

Published as mp600,ptrak,$rRU,v2633,^e,^z,^y,gmrust,cs165217,ts100000

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp600
Max players Slot count: 600.
ts100000
Group limit Team size caps at 100000.
v2633
Protocol Join only if your game runs protocol 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking The network layer is RakNet, Rust's standard.
$rRU
Region code RU is the region code set for this server.

Gameplay

^e
Minigames Minigames include arenas, Bedwars and parkour.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.