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Network live 11,799 servers online 79,295 players aboard 103 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Snow_Rust Build

Offline 194.147.90.83:35100 checked 13d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 65d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 150 players now 0% full
07-day averagepeak –
#15,173ranktop 70%
65d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct7 Oct11 Oct16 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 112 on average 257 / 999
  2. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average 127 / 999
  3. [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average 34 / 150
  4. Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average 37 / 100
  5. AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average 29 / 100
  6. KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average 44 / 100
Help desk

Quick answers

From the figures on this page.

Population

Where does Snow_Rust Build place among Rust servers?

In the top 70% of all ranked servers sits Snow_Rust Build, at #15,173 on hours played over seven days.

Is Snow_Rust Build busy at the moment?

At the moment Snow_Rust Build is offline, having last been seen 13 days 19 hours ago.

Server rules

On what map does Snow_Rust Build take place?

Size 3,500 and seed 1337 define the procedural map Snow_Rust Build runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page. You will see this map name: Custom Map.

What settings and rules should you know for Snow_Rust Build?

The name of Snow_Rust Build gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched off.

Operator and location

What location does Snow_Rust Build run from?

There is no region published for Snow_Rust Build, and its region code is eu2. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 194.147.90.83:35100 is its address.

What is the uptime of Snow_Rust Build, and is it online?

Offline for now: Snow_Rust Build was last seen 13 days 19 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 27 September 2026.

On what Rust version does Snow_Rust Build operate?

The version on Snow_Rust Build is Rust network protocol 2617 and build 140534, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Map resets

On what schedule does Snow_Rust Build reset its map?

Its rhythm cannot yet be told: too few of Snow_Rust Build's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 65 days 18 hours.

Server tags

Where does Snow_Rust Build appear across the Rust Wipe Tracker lists and filters?

You will find Snow_Rust Build on the following Rust Wipe Tracker lists: Modded Rust servers and Rust build servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on Snow_Rust Build?

The game's server browser picks up these Snow_Rust Build tags: gmrust (Game mode): Survival in standard Rust; mp150 (Max players): It holds 150 slots; ts8 (Group limit): Team limit: 8, the standard default; v2617 (Protocol): To join, your game must match protocol 2617; cs140534 (Build): The game build is 140534; ptrak (Networking): Standard network layer here: RakNet; $reu2 (Region code): Region code for this server: eu2; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

How do you connect to Snow_Rust Build?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 194.147.90.83:35100. https://free-rust.pro is its website.

Server tags

what each one means

Published as mp150,ptrak,$reu2,v2617,gmrust,cs140534,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp150
Max players It holds 150 slots.
ts8
Group limit Team limit: 8, the standard default.
v2617
Protocol To join, your game must match protocol 2617.
cs140534
Build The game build is 140534.
ptrak
Networking Standard network layer here: RakNet.
$reu2
Region code Region code for this server: eu2.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.