WeelRust DEV | Test Server
Online 195.209.211.18:28015 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers, and #250 of the duo servers (top 60%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How does WeelRust DEV | Test Server compare with other Rust servers in the rankings?
A seven-day player-hours count places WeelRust DEV | Test Server at #4,805: the top 22% of every ranked server. Ranked against other duo servers, it comes in at #250.
Is WeelRust DEV | Test Server busy at the moment?
Checking now: 0 players on 5 slots at WeelRust DEV | Test Server. Averaged over the past week: 0 players, peaking at 3. The busiest hour over the last 48 hours was 15:00 UTC, averaging 2 players.
Server rules
What is the current map on WeelRust DEV | Test Server?
Size 3,000 and seed 12345 define the procedural map WeelRust DEV | Test Server runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for WeelRust DEV | Test Server?
The name of WeelRust DEV | Test Server gives no gather rate. 2 players is the most a group can hold (duo). You get survival here, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of WeelRust DEV | Test Server?
There is no region published for WeelRust DEV | Test Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 195.209.211.18:28015.
How smoothly does WeelRust DEV | Test Server run?
Averaged over the last 48 hours, server fps was 105, with a low of 72. Buildings, deployables and all the rest of the world pushed its entity count as high as 47,071. Memory use peaked at 2,857 MB. Lag, to players, means low fps alongside an entity count on the rise.
Is WeelRust DEV | Test Server up, and how good is its uptime?
Right now, WeelRust DEV | Test Server is online. About 12 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 18 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does WeelRust DEV | Test Server operate?
Rust network protocol 2635 and build 168909 on Linux is what WeelRust DEV | Test Server runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How often does WeelRust DEV | Test Server wipe, and at what times?
Its rhythm cannot yet be told: too few of WeelRust DEV | Test Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 10 days 14 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is WeelRust DEV | Test Server part of?
The Rust Wipe Tracker lists that include WeelRust DEV | Test Server are: Duo Rust servers and Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on WeelRust DEV | Test Server?
gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): It holds 5 slots; ts2 (Group limit): Teams are limited to 2 players; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags WeelRust DEV | Test Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join WeelRust DEV | Test Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 195.209.211.18:28015.