RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]
Online 195.60.166.227:29015 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 14:38 UTC · 14:38 UK, in 1d 11h.
Every Friday at 14:38 UTC · high confidenceComing wipes
- 1d 11hFri 30 Oct, 14:38 UTC14:38 UK
- 7d 15hThu 5 Nov, 19:00 UTC19:00 UKFW
- 8d 11hFri 6 Nov, 14:38 UTC14:38 UK
- 15d 11hFri 13 Nov, 14:38 UTC14:38 UK
- 22d 11hFri 20 Nov, 14:38 UTC14:38 UK
- 29d 11hFri 27 Nov, 14:38 UTC14:38 UK
- 35d 15hThu 3 Dec, 19:00 UTC19:00 UKFW
- 36d 11hFri 4 Dec, 14:38 UTC14:38 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 44 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 30 Oct, 14:38 UTC14:38 UK · in 1d 11hNext wipe expected · every Friday at 14:38 UTC
-
Fri 23 Oct, 14:38 UTC 15:38 UK · 5d agoWipe delivered
- Peak
- 11
- Crowd
- –
- Lasted
- running
- Players before
- 3
-
Fri 16 Oct, 13:46 UTC 14:46 UK · 12d agoWipe delivered
- Peak
- 10
- Crowd
- halved by day 5
- Lasted
- 7 days
- Players before
- 2
-
Fri 9 Oct, 13:49 UTC 14:49 UK · 19d agoWipe delivered
- Peak
- 51
- Crowd
- halved by day 2
- Lasted
- 7 days
- Players before
- 2
-
Thu 1 Oct, 18:03 UTC FW 19:03 UK · 27d agoForce wipe delivered
- Peak
- 8
- Crowd
- held half
- Lasted
- 7.8 days
- Players before
- 1
-
Fri 25 Sep, 15:08 UTC 16:08 UK · 33d agoWipe delivered
- Peak
- 9
- Crowd
- halved by day 5
- Lasted
- 6.1 days
- Players before
- 1
-
Fri 18 Sep, 14:01 UTC 15:01 UK · 40d agoWipe delivered
- Peak
- 6
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RGN 100x PvE [Events|Purge|Zombies|SkillTree] 1 / 100
- |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA| 2 / 200
- [SEA] CrustyRusty | 10x PvE 2 / 50
- RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] 3 / 101
- RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr 3 / 101
- CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS 3 / 100
Quick answers
From the figures on this page.
Player activity
Where does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] place among Rust servers?
Over the past seven days, RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] has climbed to #2,109 for player hours, putting it in the top 9% of all ranked servers.
How many players are on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] right now?
Checking now: 2 players on 101 slots at RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]. Averaged over the past week: 2 players, peaking at 11. The busiest hour over the last 48 hours was 14:00 UTC, averaging 6 players.
Server rules
On what map does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] take place?
The game generates the procedural map on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] at size 5,000 with seed 677322. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
Gather rate on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is 100x, as its name says. Up to 8 players can join a group, the default for the game. roleplay is the mode, roleplay rules with towns and jobs. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] run from?
No region is published by RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 195.60.166.227:29015.
Does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] perform well?
Server fps over the last 48 hours averaged 30; the lowest was 30. Buildings, deployables and all the rest of the world pushed its entity count as high as 168,296. Memory use peaked at 5,295 MB. Players feel a rising entity count and low fps as lag.
Is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] up, and how good is its uptime?
You can find RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] online at present. About 2 hours ago is when it last restarted, judged by the uptime it gives. 97% is the uptime for the last 7 full days, up for 163 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] operate?
The version on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] handle its wipe days?
24 players is the average peak across its recent wipes. 44 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd stayed over half the peak in 40% of recent cases. By day 5 it had fallen below half where the crowd did not hold.
How often does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] wipe, and at what times?
Wipes at RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] come every Friday at 14:38 UTC. Friday 30 October at 14:38 UTC is when its next wipe is due. The world it is running was made 5 days 12 hours. Its tags give a wipe schedule of once a week.
Server tags
On Rust Wipe Tracker, which lists and filters is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] part of?
You will find RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] on the following Rust Wipe Tracker lists: Rust servers above 10x gather, Modded Rust servers, Best Rust PvE servers, Roleplay Rust servers and their wipes and Rust zombie servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
What is the meaning of the server tags on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
The game's server browser picks up these RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] tags: gmrust (Game mode): The game mode is standard Rust survival; mp101 (Max players): It holds 101 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^w (Weekly): A wipe every week; ^r (Roleplay): This is a roleplay server; ^p (PvE): There's no player combat; the world itself is the threat; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 195.60.166.227:29015. You will find its website at https://www.rust-gaming-nation.com/.
