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Network live 11,848 servers online 93,384 players aboard 381 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
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Tracking details

RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]

Online 195.60.166.227:30015 checked 11m ago

10x weekly wipes moddedcarbonpve
Tracking number · connect
Wipe progress · wiped 6d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Fri 30 Oct, 14:34 UK Fri 30 Oct, 14:34 UTC in 22h · high confidence
0/ 101 players now 0% full
17-day averagepeak 7
#2,817ranktop 13%
6d agolast wipeweekly schedule
22hnext wipeFri 30 Oct, 14:34 UTC
Delivery history

Players, performance and rank

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next delivery expected

Next wipe Friday 30 October, 14:34 UTC · 14:34 UK, in 22h.

Every Friday at 14:34 UTC · high confidence
7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
6wipe-day peakplayers, last three wipes
20%crowd heldelse halves by day 4.5

Coming wipes

  1. 22hFri 30 Oct, 14:34 UTC14:34 UK
  2. 7d 3hThu 5 Nov, 19:00 UTC19:00 UKFW
  3. 7d 22hFri 6 Nov, 14:34 UTC14:34 UK
  4. 14d 22hFri 13 Nov, 14:34 UTC14:34 UK
  5. 21d 22hFri 20 Nov, 14:34 UTC14:34 UK
  6. 28d 22hFri 27 Nov, 14:34 UTC14:34 UK
  7. 35d 3hThu 3 Dec, 19:00 UTC19:00 UKFW
  8. 35d 22hFri 4 Dec, 14:34 UTC14:34 UK

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 22 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 30 Oct, 14:34 UTC14:34 UK · in 22h
    Next wipe expected · every Friday at 14:34 UTC
  2. Fri 23 Oct, 14:34 UTC 15:34 UK · 6d ago
    Wipe delivered
    Peak
    7
    Crowd
    –
    Lasted
    running
    Players before
    3
  3. Fri 16 Oct, 13:45 UTC 14:45 UK · 13d ago
    Wipe delivered
    Peak
    5
    Crowd
    halved by day 5
    Lasted
    7 days
    Players before
    0
  4. Fri 9 Oct, 13:50 UTC 14:50 UK · 20d ago
    Wipe delivered
    Peak
    5
    Crowd
    held half
    Lasted
    7 days
    Players before
    2
  5. Thu 1 Oct, 18:00 UTC FW 19:00 UK · 27d ago
    Force wipe delivered
    Peak
    7
    Crowd
    halved by day 5
    Lasted
    7.8 days
    Players before
    3
  6. Fri 25 Sep, 15:12 UTC 16:12 UK · 34d ago
    Wipe delivered
    Peak
    8
    Crowd
    halved by day 4
    Lasted
    6.1 days
    Players before
    1
  7. Fri 18 Sep, 14:02 UTC 15:02 UK · 41d ago
    Wipe delivered
    Peak
    7
    Crowd
    halved by day 4
    Lasted
    7 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|EU · groups of 10+ · 10x · weekly · 6 on average 7 / 200
  2. [SEA] CrustyRusty | 10x PvEEA · groups of 8+ · 10x · weekly · 5 on average 13 / 50
  3. RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100000x · weekly · 4 on average 2 / 101
  4. RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTrEU · groups of 8+ · 100000x · weekly · 4 on average 5 / 101
  5. CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average 3 / 100
  6. RGN 100000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 100000x · weekly · 3 on average 0 / 100
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] against other Rust servers?

Over the past seven days, RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] has climbed to #2,817 for player hours, putting it in the top 13% of all ranked servers.

What is the current population on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

At the moment 0 players are on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree], which has 101 slots. Averaged over the past week: 1 players, peaking at 7. Over the last 48 hours, the peak hour came at 19:00 UTC with an average of 3 players.

Server rules

On what map does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] take place?

Generated by the game with seed 1709423699, the procedural map on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] is size 4,500. You can see the map on RustMaps from this page, since one size and seed give one map.

Which settings and rules apply on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

The name of RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] announces 10x gathering. The game's default applies: 8 players to a group at most. roleplay is the mode, jobs, towns and rules for roleplay. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Carbon supplies the plugins. The VAC anti-cheat from Valve is enabled.

About the server

What is the location of RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

There is no region published for RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 195.60.166.227:30015.

What is the performance like on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

Averaged over the last 48 hours, server fps was 56, with a low of 39. The world held as many as 149,406 entities: buildings, deployables and the rest. The highest memory reading was 4,788 MB. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree], and is it currently online?

You can find RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] online at present. About 2 hours ago is when it last restarted, judged by the uptime it gives. 97% is the uptime for the last 7 full days, up for 163 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] operate?

Rust network protocol 2635 and build 168909 on Linux is what RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What happens on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] when wipe day arrives?

The average busiest point of its recent wipes was 6 players. 22 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd stayed over half the peak in 20% of recent cases. Where that did not hold, it dropped below half by day 4.5.

When does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] wipe? What schedule does it follow?

You will find RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] wiping every Friday at 14:34 UTC. Due on Friday 30 October at 14:34 UTC: its next wipe. You are playing a world created 6 days 1 hours. Its tags give a wipe schedule of once a week.

Tags and listings

Where does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]: 10x Rust servers, Modded Rust servers, Best Rust PvE servers, Roleplay Rust servers and their wipes and Rust zombie servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.

How should you read the tags on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

gmrust (Game mode): Standard Rust survival is the game mode here; mp101 (Max players): Slot count: 101; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): Weekly wipe cycle; ^r (Roleplay): A server for roleplay; ^p (PvE): There's no player combat; the world itself is the threat; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon are the tags RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What steps do you take to join RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 195.60.166.227:30015. Its website can be found at https://www.rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp101
Max players Slot count: 101.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly Weekly wipe cycle.

Gameplay

^r
Roleplay A server for roleplay.
^p
PvE There's no player combat; the world itself is the threat.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.