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Network live 11,835 servers online 82,642 players aboard 274 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Shut Up & Rust

Online 198.27.75.119:27215 checked 11m ago

vanillapve
Tracking number · connect
Wipe progress

Resets: 8 new worlds this week, a reset every few hours rather than a wipe schedule.

Next wipe · ETA resets, no wipes
0/ 10 players now 0% full
07-day averagepeak 2
#7,002ranktop 31%
resetsno wipes8 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
  1. Wed 28 Oct, 23:23 UTC 23:23 UK · 15h ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Wed 28 Oct, 04:00 UTC 04:00 UK · 1d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Wed 28 Oct, 02:04 UTC 02:04 UK · 1d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Wed 28 Oct, 01:16 UTC 01:16 UK · 1d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Mon 26 Oct, 22:10 UTC 22:10 UK · 2d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  6. Mon 26 Oct, 22:01 UTC 22:01 UK · 2d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  7. Sat 24 Oct, 00:42 UTC 01:42 UK · 5d ago
    World reset
    Peak
    2
    Crowd
    held half
    Lasted
    2.9 days
    Players before
    0
  8. Fri 23 Oct, 05:49 UTC 06:49 UK · 6d ago
    World reset
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Help desk

Quick answers

From the figures on this page.

Player count

Where does Shut Up & Rust place among Rust servers?

A seven-day player-hours count places Shut Up & Rust at #7,002: the top 31% of every ranked server.

What is the current population on Shut Up & Rust?

At the moment 0 players are on Shut Up & Rust, which has 10 slots. The seven-day figures show an average of 0 players and a peak of 2. Over the last 48 hours, the peak hour came at 15:00 UTC with an average of 1 players.

Server rules

On what map does Shut Up & Rust take place?

Size 3,500 and seed 350167189 define the procedural map Shut Up & Rust runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

Which settings and rules apply on Shut Up & Rust?

You will not find a gather rate in the name of Shut Up & Rust. The game's default applies: 8 players to a group at most. You get pve here, other players cannot be fought. It appears in the server browser under Community, being a community server. The vanilla label is one it applies to itself: unchanged rates, kits and rules: Facepunch's standard game. VAC, the anti-cheat from Valve, is not active.

Operator and location

In which region is Shut Up & Rust based?

No region is published by Shut Up & Rust. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 198.27.75.119:27215.

Does Shut Up & Rust perform well?

Server fps over the last 48 hours averaged 212; the lowest was 145. The world held as many as 135,496 entities: buildings, deployables and the rest. 2,846 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is Shut Up & Rust, and is it currently online?

Shut Up & Rust is up and online at the moment. The uptime it reports puts its last restart at about 13 hours ago. It was up 119 of 120 hours over the last 5 full days, 99% of the time. 23 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Shut Up & Rust operate?

On Linux, Shut Up & Rust runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

How often does Shut Up & Rust wipe, and at what times?

Those resets every few hours are not wipes, so Shut Up & Rust keeps no wipe schedule.

Tags and filters

Where does Shut Up & Rust appear in Rust Wipe Tracker lists and filters?

You will find Shut Up & Rust on the following Rust Wipe Tracker lists: Rust community servers, unmodded, Best Rust PvE servers and Vanilla Rust servers. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is the meaning of the server tags on Shut Up & Rust?

The game's server browser picks up these Shut Up & Rust tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^p (PvE): There's no player combat; the world itself is the threat. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What steps do you take to join Shut Up & Rust?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 198.27.75.119:27215.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players It holds 10 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's standard game.

Gameplay

^p
PvE There's no player combat; the world itself is the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.