[US] [PVE] The Haven | No Killing | No Decay | No Stealing
Online 199.231.233.69:28015 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 12h.
The force wipeWipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 12hNext wipe expected · the force wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing 31 / 200
- [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing 29 / 200
- Zombie Land PVE Monthly | Raids | Skills | Custom Maps 27 / 100
- Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet 67 / 100
- [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 19 / 150
- US | For all Mankind PVE | No Raiding/Killing/Stealing 5 / 200
Quick answers
From the figures on this page.
Player activity
Where does [US] [PVE] The Haven | No Killing | No Decay | No Stealing place among Rust servers?
Over the past seven days, [US] [PVE] The Haven | No Killing | No Decay | No Stealing has climbed to #1,828 for player hours, putting it in the top 8% of all ranked servers.
Is [US] [PVE] The Haven | No Killing | No Decay | No Stealing busy at the moment?
Checking now: 1 players on 75 slots at [US] [PVE] The Haven | No Killing | No Decay | No Stealing. The seven-day figures show an average of 3 players and a peak of 12. Over the last 48 hours, the peak hour came at 01:00 UTC with an average of 6 players.
Rules and settings
What is the current map on [US] [PVE] The Haven | No Killing | No Decay | No Stealing?
Generated by the game with seed 956380, the procedural map on [US] [PVE] The Haven | No Killing | No Decay | No Stealing is size 4,500. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on [US] [PVE] The Haven | No Killing | No Decay | No Stealing?
The name of [US] [PVE] The Haven | No Killing | No Decay | No Stealing gives no gather rate. The game's default applies: 8 players to a group at most. It runs roleplay, roleplay rules with towns and jobs. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of [US] [PVE] The Haven | No Killing | No Decay | No Stealing?
Its name points to North America, while [US] [PVE] The Haven | No Killing | No Decay | No Stealing publishes no region tag. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 199.231.233.69:28015 is its address.
Does [US] [PVE] The Haven | No Killing | No Decay | No Stealing perform well?
The 48-hour average for server fps stands at 60, never dipping below 58. The world held as many as 220,611 entities: buildings, deployables and the rest. Memory use peaked at 5,225 MB. Lag, to players, means low fps alongside an entity count on the rise.
What is the uptime of [US] [PVE] The Haven | No Killing | No Decay | No Stealing, and is it online?
You can find [US] [PVE] The Haven | No Killing | No Decay | No Stealing online at present. The uptime it reports puts its last restart at about 23 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 8 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does [US] [PVE] The Haven | No Killing | No Decay | No Stealing operate?
Rust network protocol 2635 and build 168909 on Linux is what [US] [PVE] The Haven | No Killing | No Decay | No Stealing runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How often does [US] [PVE] The Haven | No Killing | No Decay | No Stealing wipe, and at what times?
From the force wipe, [US] [PVE] The Haven | No Killing | No Decay | No Stealing's next wipe is estimated. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. 27 days 12 hours have passed since this world was made. Its tags carry a monthly wipe schedule.
Tags and listings
On Rust Wipe Tracker, which lists and filters is [US] [PVE] The Haven | No Killing | No Decay | No Stealing part of?
You will find [US] [PVE] The Haven | No Killing | No Decay | No Stealing on the following Rust Wipe Tracker lists: Modded Rust servers, Best Rust PvE servers, Roleplay Rust servers and their wipes and North America Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is the meaning of the server tags on [US] [PVE] The Haven | No Killing | No Decay | No Stealing?
gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): Slot count: 75; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^r (Roleplay): Roleplay server; ^p (PvE): The world provides the danger, not other players; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags [US] [PVE] The Haven | No Killing | No Decay | No Stealing publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join [US] [PVE] The Haven | No Killing | No Decay | No Stealing?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 199.231.233.69:28015. https://the-haven-pve.tebex.io/. is its website.