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Network live 11,802 servers online 70,703 players aboard 121 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Local Test

Offline 2.26.250.204:28115 checked 4h ago

duo moddedoxide
Tracking number · connect
Wipe progress

Resets: 7 new worlds this week, a reset every few hours rather than a wipe schedule.

Next wipe · ETA resets, no wipes
1/ 50 players now 2% full
17-day averagepeak 1
#6,962ranktop 31%
resetsno wipes7 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75119:0022:0009:0012:0014:0017:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep10 Oct16 Oct22 Oct28 Oct

Top 31% of all ranked servers, and #294 of the duo servers (top 70%). Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
  1. Wed 28 Oct, 09:41 UTC 09:41 UK · 11h ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  2. Tue 27 Oct, 23:15 UTC 23:15 UK · 22h ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  3. Tue 27 Oct, 21:05 UTC 21:05 UK · 1d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  4. Tue 27 Oct, 19:09 UTC 19:09 UK · 1d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  5. Thu 22 Oct, 21:34 UTC 22:34 UK · 5d ago
    World reset
    Peak
    1
    Crowd
    –
    Lasted
    4.9 days
    Players before
    0
  6. Thu 22 Oct, 15:50 UTC 16:50 UK · 6d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  7. Thu 22 Oct, 09:52 UTC 10:52 UK · 6d ago
    World reset
    Peak
    1
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  8. Wed 14 Oct, 16:00 UTC 17:00 UK · 14d ago
    World reset
    Peak
    1
    Crowd
    held half
    Lasted
    7.7 days
    Players before
    1
  9. Sun 11 Oct, 21:10 UTC 22:10 UK · 17d ago
    World reset
    Peak
    1
    Crowd
    held half
    Lasted
    2.8 days
    Players before
    1
  10. Sat 10 Oct, 15:44 UTC 16:44 UK · 18d ago
    World reset
    Peak
    1
    Crowd
    –
    Lasted
    1.2 days
    Players before
    0
Show all 11 wipes
  1. Fri 9 Oct, 19:25 UTC 20:25 UK · 19d ago
    World reset
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    1
Similar parcels

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The same kind of game, then region, group limit, rate and wipes.

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  3. РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 128 on average 19 / 300
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Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of Local Test against other Rust servers?

A seven-day player-hours count places Local Test at #6,962: the top 31% of every ranked server. Ranked against other duo servers, it comes in at #294.

What is the current population on Local Test?

The last sighting of Local Test was 4 hours ago; it is offline right now. Averaged over the past week: 1 players, peaking at 1. The busiest hour over the last 48 hours was 20:00 UTC, averaging 1 players.

Rules and settings

Which map is active on Local Test?

A procedural map, generated by the game, is what Local Test runs.

What settings and rules should you know for Local Test?

No gather rate appears in the name of Local Test. A group may hold 2 players at most (duo). It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.

Operator and location

What is the location of Local Test?

There is no region published for Local Test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 2.26.250.204:28115.

Is Local Test up, and how good is its uptime?

Offline for now: Local Test was last seen 4 hours ago. It was up 29 of 168 hours over the last 7 full days, 17% of the time. It was first seen by Rust Wipe Tracker on 18 September 2026.

On what Rust version does Local Test operate?

Rust network protocol 2635 and build 168909 on Windows is what Local Test runs. The same protocol is required to join, and Steam takes care of updating it.

Map resets

On what schedule does Local Test reset its map?

No wipe schedule here: Local Test changes world every few hours, and none of those resets counts as a wipe.

Tags and filters

Where does Local Test appear across the Rust Wipe Tracker lists and filters?

You will find Local Test on the following Rust Wipe Tracker lists: Duo Rust servers and Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 24 hours.

How should you read the tags on Local Test?

Read off the game's server browser, the tags for Local Test are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts2 (Group limit): Team size caps at 2; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

How do you connect to Local Test?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 2.26.250.204:28115.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts2
Group limit Team size caps at 2.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.