(DEV) Rustron Mini PVE (testing)
Online OC 202.137.160.179:28015 checked 13m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers, top 71% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 6d 23h.
The force wipe · high confidenceComing wipes
- 6d 23hThu 5 Nov, 19:00 UTC19:00 UKFW
- 34d 23hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 6d 23hNext wipe expected · the force wipe
-
Thu 1 Oct, 21:18 UTC FW 22:18 UK · 27d agoForce wipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Wed 30 Sep, 22:10 UTC 23:10 UK · 28d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
-
Tue 29 Sep, 23:39 UTC 00:39 UK · 29d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
-
Tue 29 Sep, 05:00 UTC 06:00 UK · 30d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing 2 / 200
- [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing 4 / 200
- [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event 3 / 100
- BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| 0 / 50
- [AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome 4 / 50
- [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. 0 / 30
Quick answers
From the figures on this page.
Player count
How does (DEV) Rustron Mini PVE (testing) compare with other Rust servers in the rankings?
On player hours over the last seven days, (DEV) Rustron Mini PVE (testing) ranks #7,930 overall and #153 in Oceania, in the top 36% of all ranked servers.
Is (DEV) Rustron Mini PVE (testing) busy at the moment?
At the moment 0 players are on (DEV) Rustron Mini PVE (testing), which has 100 slots. Averaged over the past week: 0 players, peaking at 1. The busiest hour over the last 48 hours was 12:00 UTC, averaging 1 players.
Map and rules
What is the current map on (DEV) Rustron Mini PVE (testing)?
The game generates the procedural map on (DEV) Rustron Mini PVE (testing) at size 5,000 with seed 2078740279. Identical size and seed give an identical map: view it on RustMaps from this page. You will see this map name: Custom Map.
Which settings and rules apply on (DEV) Rustron Mini PVE (testing)?
You will not find a gather rate in the name of (DEV) Rustron Mini PVE (testing). The game's default applies: 8 players to a group at most. You get pve here, other players cannot be fought. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
Server details
What location does (DEV) Rustron Mini PVE (testing) run from?
The OC tag is how (DEV) Rustron Mini PVE (testing) lists its location: Oceania. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 202.137.160.179:28015 is its address.
How smoothly does (DEV) Rustron Mini PVE (testing) run?
Server fps over the last 48 hours averaged 99; the lowest was 54. Buildings, deployables and all the rest of the world pushed its entity count as high as 92,836. The highest memory reading was 3,948 MB. Players feel a rising entity count and low fps as lag.
What is the uptime of (DEV) Rustron Mini PVE (testing), and is it online?
(DEV) Rustron Mini PVE (testing) is up and online at the moment. About 5 hours ago is when it last restarted, judged by the uptime it gives. 93% is the uptime for the last 7 full days, up for 156 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is (DEV) Rustron Mini PVE (testing) using?
On Windows, (DEV) Rustron Mini PVE (testing) runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How does (DEV) Rustron Mini PVE (testing) handle its wipe days?
1 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
How often does (DEV) Rustron Mini PVE (testing) wipe, and at what times?
The only wipe (DEV) Rustron Mini PVE (testing) takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 27 days 22 hours have passed since this world was made. A wipe every month is the schedule given in its tags.
Tags and listings
On Rust Wipe Tracker, which lists and filters is (DEV) Rustron Mini PVE (testing) part of?
The Rust Wipe Tracker lists that include (DEV) Rustron Mini PVE (testing) are: Oceania Rust servers, Modded Rust servers and Best Rust PvE servers. These are the filters that bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on (DEV) Rustron Mini PVE (testing)?
gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^p (PvE): The world provides the danger, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; OC (Oceania): Server browser category: Oceania are the tags (DEV) Rustron Mini PVE (testing) publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to (DEV) Rustron Mini PVE (testing)?
Enter client.connect 202.137.160.179:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. https://rustron.tebex.io/ is its website.