S.O.S.Au/NZ (.Shoot.on.Sight.)
Offline 203.12.3.54:28015 checked 8h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:35 UTC · 18:35 UK, in 19h.
Its weekly schedule tag · low confidenceComing wipes
- 19hThu 29 Oct, 18:35 UTC18:35 UK
- 7d 19hThu 5 Nov, 19:00 UTC19:00 UKFW
- 14d 19hThu 12 Nov, 18:35 UTC18:35 UK
- 21d 19hThu 19 Nov, 18:35 UTC18:35 UK
- 28d 19hThu 26 Nov, 18:35 UTC18:35 UK
- 35d 19hThu 3 Dec, 19:00 UTC19:00 UKFW
- 42d 19hThu 10 Dec, 18:35 UTC18:35 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 29 Oct, 18:35 UTC18:35 UK · in 19hNext wipe expected · its weekly schedule tag
-
Thu 22 Oct, 18:35 UTC 19:35 UK · 6d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sun 18 Oct, 03:13 UTC 04:13 UK · 10d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 4.6 days
- Players before
- 0
-
Thu 15 Oct, 22:53 UTC 23:53 UK · 13d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.2 days
- Players before
- 0
-
Sat 10 Oct, 05:34 UTC 06:34 UK · 18d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 5.7 days
- Players before
- 0
-
Sat 3 Oct, 13:45 UTC 14:45 UK · 25d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 6.7 days
- Players before
- 0
-
Thu 1 Oct, 23:01 UTC FW 00:01 UK · 27d agoForce wipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1.6 days
- Players before
- 0
-
Tue 29 Sep, 02:34 UTC 03:34 UK · 29d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.9 days
- Players before
- 0
-
Sat 19 Sep, 03:02 UTC 04:02 UK · 39d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 10 days
- Players before
- 1
-
Thu 17 Sep, 22:54 UTC 23:54 UK · 41d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustafied.com - AU Main 4 / 100
- Rustafied.com - AU Monday 45 / 100
- Rustopia.gg - AU Main 4 / 150
- Rustafied.com - AU Friday 7 / 100
- RustForNoobs.com | Main | Weekly | AU 1 / 150
- [AU] Winterust - 2x Main 4 / 75
Quick answers
From the figures on this page.
Population
How does S.O.S.Au/NZ (.Shoot.on.Sight.) compare with other Rust servers in the rankings?
Over the past seven days, S.O.S.Au/NZ (.Shoot.on.Sight.) has climbed to #5,792 for player hours, putting it in the top 26% of all ranked servers.
Is S.O.S.Au/NZ (.Shoot.on.Sight.) busy at the moment?
The last sighting of S.O.S.Au/NZ (.Shoot.on.Sight.) was 8 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 3. Over the last 48 hours, the peak hour came at 12:00 UTC with an average of 2 players.
Map and rules
On what map does S.O.S.Au/NZ (.Shoot.on.Sight.) take place?
Size 4,680 and seed 23102026 define the procedural map S.O.S.Au/NZ (.Shoot.on.Sight.) runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on S.O.S.Au/NZ (.Shoot.on.Sight.), and what settings does it run?
You will not find a gather rate in the name of S.O.S.Au/NZ (.Shoot.on.Sight.). The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
About the server
What location does S.O.S.Au/NZ (.Shoot.on.Sight.) run from?
No region tag comes from S.O.S.Au/NZ (.Shoot.on.Sight.), but the name points to Oceania. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 203.12.3.54:28015.
How smoothly does S.O.S.Au/NZ (.Shoot.on.Sight.) run?
Server fps over the last 48 hours averaged 60; the lowest was 60. The world held as many as 125,128 entities: buildings, deployables and the rest. The highest memory reading was 3,490 MB. Lag, to players, means low fps alongside an entity count on the rise.
Is S.O.S.Au/NZ (.Shoot.on.Sight.) up, and how good is its uptime?
Offline for now: S.O.S.Au/NZ (.Shoot.on.Sight.) was last seen 8 hours ago. Its reported uptime suggests a restart roughly 14 hours ago. 23% is the uptime for the last 7 full days, up for 39 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 17 September 2026.
What Rust version is S.O.S.Au/NZ (.Shoot.on.Sight.) using?
The version on S.O.S.Au/NZ (.Shoot.on.Sight.) is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How does S.O.S.Au/NZ (.Shoot.on.Sight.) handle its wipe days?
At their busiest, its recent wipes drew an average of 1 players. After 0 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
How often does S.O.S.Au/NZ (.Shoot.on.Sight.) wipe, and at what times?
The prediction is taken from its tag, as S.O.S.Au/NZ (.Shoot.on.Sight.) has too few wipes on record to confirm the schedule. Thursday 29 October at 18:35 UTC is when its next wipe is due. 6 days 4 hours have passed since this world was made. Its tags give a wipe schedule of once a week.
Server tags
Where does S.O.S.Au/NZ (.Shoot.on.Sight.) appear across the Rust Wipe Tracker lists and filters?
You will find S.O.S.Au/NZ (.Shoot.on.Sight.) on the following Rust Wipe Tracker lists: Oceania Rust servers and Modded Rust servers. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
What is the meaning of the server tags on S.O.S.Au/NZ (.Shoot.on.Sight.)?
gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^w (Weekly): Weekly wipe cycle; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags S.O.S.Au/NZ (.Shoot.on.Sight.) publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join S.O.S.Au/NZ (.Shoot.on.Sight.)?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 203.12.3.54:28015.