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Network live 11,752 servers online 56,681 players aboard 130 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
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Tracking details

S.O.S.Au/NZ (.Shoot.on.Sight.)

Offline 203.12.3.54:28015 checked 8h ago

weekly wipes moddedoxide
Tracking number · connect
Wipe progress · wiped 6d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 29 Oct, 18:35 UK Thu 29 Oct, 18:35 UTC in 19h · low confidence
1/ 50 players now 2% full
17-day averagepeak 3
#5,792ranktop 26%
6d agolast wipeweekly schedule
19hnext wipeThu 29 Oct, 18:35 UTC
Delivery history

Players, performance and rank

Players

AveragePeak
0123411:0000:0003:0007:0010:0014:00

Hourly average and peak, UTC.

Server performance

02040608011:0000:0003:0007:0010:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next delivery expected

Next wipe Thursday 29 October, 18:35 UTC · 18:35 UK, in 19h.

Its weekly schedule tag · low confidence
3.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 19hThu 29 Oct, 18:35 UTC18:35 UK
  2. 7d 19hThu 5 Nov, 19:00 UTC19:00 UKFW
  3. 14d 19hThu 12 Nov, 18:35 UTC18:35 UK
  4. 21d 19hThu 19 Nov, 18:35 UTC18:35 UK
  5. 28d 19hThu 26 Nov, 18:35 UTC18:35 UK
  6. 35d 19hThu 3 Dec, 19:00 UTC19:00 UKFW
  7. 42d 19hThu 10 Dec, 18:35 UTC18:35 UK

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 29 Oct, 18:35 UTC18:35 UK · in 19h
    Next wipe expected · its weekly schedule tag
  2. Thu 22 Oct, 18:35 UTC 19:35 UK · 6d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  3. Sun 18 Oct, 03:13 UTC 04:13 UK · 10d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    4.6 days
    Players before
    0
  4. Thu 15 Oct, 22:53 UTC 23:53 UK · 13d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2.2 days
    Players before
    0
  5. Sat 10 Oct, 05:34 UTC 06:34 UK · 18d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    5.7 days
    Players before
    0
  6. Sat 3 Oct, 13:45 UTC 14:45 UK · 25d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    6.7 days
    Players before
    0
  7. Thu 1 Oct, 23:01 UTC FW 00:01 UK · 27d ago
    Force wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.6 days
    Players before
    0
  8. Tue 29 Sep, 02:34 UTC 03:34 UK · 29d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2.9 days
    Players before
    0
  9. Sat 19 Sep, 03:02 UTC 04:02 UK · 39d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    10 days
    Players before
    1
  10. Thu 17 Sep, 22:54 UTC 23:54 UK · 41d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustafied.com - AU MainOC · groups of 16+ · weekly · 148 on average 4 / 100
  2. Rustafied.com - AU MondayOC · groups of 16+ · weekly · 119 on average 45 / 100
  3. Rustopia.gg - AU MainOC · groups of 12+ · weekly · 60 on average 4 / 150
  4. Rustafied.com - AU FridayOC · groups of 16+ · weekly · 29 on average 7 / 100
  5. RustForNoobs.com | Main | Weekly | AUOC · groups of 100+ · weekly · 2 on average 1 / 150
  6. [AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 80 on average 4 / 75
Help desk

Quick answers

From the figures on this page.

Population

How does S.O.S.Au/NZ (.Shoot.on.Sight.) compare with other Rust servers in the rankings?

Over the past seven days, S.O.S.Au/NZ (.Shoot.on.Sight.) has climbed to #5,792 for player hours, putting it in the top 26% of all ranked servers.

Is S.O.S.Au/NZ (.Shoot.on.Sight.) busy at the moment?

The last sighting of S.O.S.Au/NZ (.Shoot.on.Sight.) was 8 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 3. Over the last 48 hours, the peak hour came at 12:00 UTC with an average of 2 players.

Map and rules

On what map does S.O.S.Au/NZ (.Shoot.on.Sight.) take place?

Size 4,680 and seed 23102026 define the procedural map S.O.S.Au/NZ (.Shoot.on.Sight.) runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What are the rules on S.O.S.Au/NZ (.Shoot.on.Sight.), and what settings does it run?

You will not find a gather rate in the name of S.O.S.Au/NZ (.Shoot.on.Sight.). The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.

About the server

What location does S.O.S.Au/NZ (.Shoot.on.Sight.) run from?

No region tag comes from S.O.S.Au/NZ (.Shoot.on.Sight.), but the name points to Oceania. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 203.12.3.54:28015.

How smoothly does S.O.S.Au/NZ (.Shoot.on.Sight.) run?

Server fps over the last 48 hours averaged 60; the lowest was 60. The world held as many as 125,128 entities: buildings, deployables and the rest. The highest memory reading was 3,490 MB. Lag, to players, means low fps alongside an entity count on the rise.

Is S.O.S.Au/NZ (.Shoot.on.Sight.) up, and how good is its uptime?

Offline for now: S.O.S.Au/NZ (.Shoot.on.Sight.) was last seen 8 hours ago. Its reported uptime suggests a restart roughly 14 hours ago. 23% is the uptime for the last 7 full days, up for 39 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 17 September 2026.

What Rust version is S.O.S.Au/NZ (.Shoot.on.Sight.) using?

The version on S.O.S.Au/NZ (.Shoot.on.Sight.) is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

How does S.O.S.Au/NZ (.Shoot.on.Sight.) handle its wipe days?

At their busiest, its recent wipes drew an average of 1 players. After 0 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

How often does S.O.S.Au/NZ (.Shoot.on.Sight.) wipe, and at what times?

The prediction is taken from its tag, as S.O.S.Au/NZ (.Shoot.on.Sight.) has too few wipes on record to confirm the schedule. Thursday 29 October at 18:35 UTC is when its next wipe is due. 6 days 4 hours have passed since this world was made. Its tags give a wipe schedule of once a week.

Server tags

Where does S.O.S.Au/NZ (.Shoot.on.Sight.) appear across the Rust Wipe Tracker lists and filters?

You will find S.O.S.Au/NZ (.Shoot.on.Sight.) on the following Rust Wipe Tracker lists: Oceania Rust servers and Modded Rust servers. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What is the meaning of the server tags on S.O.S.Au/NZ (.Shoot.on.Sight.)?

gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^w (Weekly): Weekly wipe cycle; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags S.O.S.Au/NZ (.Shoot.on.Sight.) publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What steps do you take to join S.O.S.Au/NZ (.Shoot.on.Sight.)?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 203.12.3.54:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Weekly wipe cycle.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.