Hard
Offline EA 203.135.211.120:28015 checked 42d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 【炮炮PVE启蒙】纯净|特色|突袭|技能 69 / 200
- QS『鱼山路』pve|耐玩|升级|突袭 30 / 100
- [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 34 / 100
- Japan Tokyo - Vanilla PvE|JP|Beginner 52 / 100
- Japan Tokyo - Chill PvE|JP 15 / 100
- 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 18 / 88
Quick answers
From the figures on this page.
Player count
What is the ranking of Hard against other Rust servers?
On player hours over the last seven days, Hard ranks #14,481 overall and #471 in Asia, in the top – of all ranked servers.
How many players are on Hard right now?
At the moment Hard is offline, having last been seen 42 days 10 hours ago.
Rules and settings
Which map is active on Hard?
The game generates the procedural map that Hard runs.
What are the rules on Hard, and what settings does it run?
You will not find a gather rate in the name of Hard. 8 players is the group limit, since the game's default applies. It runs pve, fighting between players is off. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. By its own description it is vanilla: no altered rates, kits or rules: the game as shipped by Facepunch. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is Hard based?
The EA tag is how Hard lists its location: Asia. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 203.135.211.120:28015.
What is the uptime of Hard, and is it online?
The current status for Hard is offline, last seen 42 days 10 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 17 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Hard using?
Rust network protocol 2633 and build 163794 on Windows is what Hard runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
On what schedule does Hard reset its map?
Its rhythm cannot yet be told: too few of Hard's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 55 days 7 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is Hard part of?
The Rust Wipe Tracker lists that include Hard are: Modded Rust servers and Best Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Hard?
gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): It holds 0 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^p (PvE): The world provides the danger, not other players; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here; EA (East Asia): The server browser files it under East Asia are the tags Hard publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join Hard?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 203.135.211.120:28015.