:thinking:
Offline 203.94.34.210:28020 checked 16d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 13 Oct, 12:22 UTC 13:22 UK · 16d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA 1,101 / 2000
- R2 - Aim training / Matchmaking / Facechecks - RU Main 429 / 525
- RustGames.gg | Lucky Pillars - EU 1 148 / 400
- DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP 171 / 250
- R2 - Aim training / Matchmaking / Facechecks - EU Main 80 / 400
- [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD 35 / 125
Quick answers
From the figures on this page.
Player activity
What is the ranking of :thinking: against other Rust servers?
In the top 71% of all ranked servers sits :thinking:, at #15,366 on hours played over seven days.
What is the current population on :thinking:?
At the moment :thinking: is offline, having last been seen 16 days 2 hours ago.
Map and rules
Which settings and rules apply on :thinking:?
You will not find a gather rate in the name of :thinking:. 90 players is the most a group can hold. It runs minigames & battle royale, arenas and parkour, Bedwars and battle royale. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
About the server
What location does :thinking: run from?
There is no region published for :thinking:. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 203.94.34.210:28020.
How reliable is :thinking:, and is it currently online?
:thinking: is offline at the moment, with the last sighting 16 days 2 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 6 October 2026.
What Rust version is :thinking: using?
On Windows, :thinking: runs Rust network protocol 2634 and build 167781. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What happens on :thinking: when wipe day arrives?
0 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
On what schedule does :thinking: reset its map?
To tell its rhythm we would need more of :thinking:'s wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 16 days 2 hours have passed since this world was made.
Tags and listings
Where does :thinking: appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include :thinking: are: Modded Rust servers and Aim training servers, live. These are the filters that bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on :thinking:?
gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): Slot count: 200; ts90 (Group limit): Team size caps at 90; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^e (Minigames): Parkour, Bedwars, arenas and more minigames; ^d (Combat training): Practise aim and PvP, with loot given to you; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags :thinking: publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join :thinking:?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 203.94.34.210:28020.