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Network live 11,674 servers online 54,186 players aboard 89 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[STAGING] Test

Offline NA 205.209.103.26:28540 checked 24d ago

monthly wipes moddedcarbon
Tracking number · connect
Wipe progress · wiped 29d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 8d 8h · high confidence
0/ 200 players now 0% full
07-day averagepeak –
#15,998ranktop 70% · #1568 in NA
29d agolast wipemonthly schedule
8d 8hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 8h.

The force wipe · high confidence
3.8 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 8hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 36d 8hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

Mon 28 SepFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 8h
    Next wipe expected · the force wipe
  2. Mon 28 Sep, 23:13 UTC 00:13 UK · 29d ago
    Wipe delivered
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    0
  3. Fri 25 Sep, 04:19 UTC 05:19 UK · 33d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    3.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 16 on average 9 / 175
  2. Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average 6 / 90
  3. Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average 4 / 1000
  4. Pine Hosting - Rust ServerNA · groups of 8+ · monthly · 2 on average 0 / 50
  5. Testing GroundsNA · groups of 8+ · monthly · 2 on average 0 / 15
  6. Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average 1 / 50
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of [STAGING] Test against other Rust servers?

On player hours over the last seven days, [STAGING] Test ranks #15,998 overall and #1,568 in North America, in the top 70% of all ranked servers.

Is [STAGING] Test busy at the moment?

The last sighting of [STAGING] Test was 24 days 13 hours ago; it is offline right now.

Server rules

Which map is active on [STAGING] Test?

Size 3,500 and seed 1337 define the procedural map [STAGING] Test runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page. Its name for the map: https://discord.gg/GUE8WPTE2Z.

Which settings and rules apply on [STAGING] Test?

No gather rate appears in the name of [STAGING] Test. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Carbon. VAC, the anti-cheat from Valve, is active.

Server details

What location does [STAGING] Test run from?

With its NA tag, [STAGING] Test places itself in North America. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 205.209.103.26:28540 is its address.

Is [STAGING] Test up, and how good is its uptime?

[STAGING] Test is offline at the moment, with the last sighting 24 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 16 September 2026.

On what Rust version does [STAGING] Test operate?

On Windows, [STAGING] Test runs Rust network protocol 2634 and build 166266. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

What should you expect from wipe day on [STAGING] Test?

The average busiest point of its recent wipes was 2 players. On the latest wipe, 3 hours passed before the crowd peaked.

On what schedule does [STAGING] Test reset its map?

Once a month is all [STAGING] Test wipes, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running was made 29 days 10 hours. Its tags carry a monthly wipe schedule.

Tags and listings

Where does [STAGING] Test appear across the Rust Wipe Tracker lists and filters?

You will find [STAGING] Test on the following Rust Wipe Tracker lists: Modded Rust servers and North America Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What is the meaning of the server tags on [STAGING] Test?

The game's server browser picks up these [STAGING] Test tags: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): Slot count: 200; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs166266 (Build): Build number: 166266; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here; NA (North America): The server browser files it under North America. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join [STAGING] Test?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 205.209.103.26:28540. You will find its website at https://Ember-Rust.com/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^z,^y,^m,NA,gmrust,cs166266,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players Slot count: 200.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Join only if your game runs protocol 2634.
cs166266
Build Build number: 166266.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon, a plugin framework, is installed here.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.