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Network live 11,657 servers online 32,896 players aboard 79 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

№[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C

Online 208.52.153.33:28029 checked 12m ago

monthly wipes vanillamoddedoxide
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 14h · high confidence
0/ 60 players now 0% full
17-day averagepeak 6
#3,254ranktop 15%
27d agolast wipemonthly schedule
7d 14hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

01020304005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 14h.

The force wipe · high confidence
13wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 35d 14hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 22 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 14h
    Next wipe expected · the force wipe
  2. Thu 1 Oct, 19:28 UTC FW 20:28 UK · 27d ago
    Force wipe delivered
    Peak
    13
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average 8 / 100
  2. Art of Rust - Official dedicated art servergroups of 20+ · monthly · 8 on average 6 / 100
  3. RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average 7 / 200
  4. [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average 5 / 50
  5. UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 3 on average 1 / 40
  6. [EU]FreeFields/Creative/Building/SandboxEU · groups of 8+ · monthly · 3 on average 0 / 35
Help desk

Quick answers

From the figures on this page.

Player count

How does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C compare with other Rust servers in the rankings?

Over the past seven days, №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C has climbed to #3,254 for player hours, putting it in the top 15% of all ranked servers.

Is №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C busy at the moment?

At the moment 0 players are on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C, which has 60 slots. Averaged over the past week: 1 players, peaking at 6. The busiest hour over the last 48 hours was 01:00 UTC, averaging 2 players.

Server rules

Which map is active on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

Generated by the game with seed 1337, the procedural map on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C is size 4,000. Size and seed match means the map matches, so you can view it on RustMaps from this page.

Which settings and rules apply on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

The name of №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C gives no gather rate. A group holds no more than 20 players. build & creative is the mode, no gathering, just sandbox building. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. The vanilla label is one it applies to itself: unchanged rates, kits and rules: Facepunch's standard game. The VAC anti-cheat from Valve is disabled.

Operator and location

In which region is №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C based?

No region is published by №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 208.52.153.33:28029.

What is the performance like on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

The 48-hour average for server fps stands at 30, never dipping below 26. Buildings, deployables and all the rest of the world pushed its entity count as high as 195,987. Memory use peaked at 4,825 MB. Players feel a rising entity count and low fps as lag.

Is №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C up, and how good is its uptime?

Right now, №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C is online. About 2 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C operate?

On Linux, №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What happens on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C when wipe day arrives?

13 players is the average peak across its recent wipes. After 22 hours the latest wipe's crowd hit its peak.

How often does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C wipe, and at what times?

№[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. The world it is running was made 27 days 8 hours. A wipe every month is the schedule given in its tags.

Tags and filters

Where does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C are: Modded Rust servers, Rust build servers, Creative Rust servers, Roleplay Rust servers and their wipes and Rust zombie servers. These are the filters that bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

Read off the game's server browser, the tags for №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C are: gmrust (Game mode): Standard Rust survival is the game mode here; mp60 (Max players): Slot count: 60; ts20 (Group limit): The team limit is 20; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^r (Roleplay): A server for roleplay; ^c (Creative): No gathering here: it's sandbox building, build what you like; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What steps do you take to join №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

Enter client.connect 208.52.153.33:28029 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://d2s.tebex.io/.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^m,^v,^r,^c,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp60
Max players Slot count: 60.
ts20
Group limit The team limit is 20.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Wipe schedule

^m
Monthly It wipes monthly, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's standard game.

Gameplay

^r
Roleplay A server for roleplay.
^c
Creative No gathering here: it's sandbox building, build what you like.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.